Other then the music and background, I really don't find this game very entertaining. First of all, to slow down I have to run into an object, 2nd is that I can't see very well, third is that the buildings are calculated on my speed (the world revolves around me?), fourth is how touchy the jump button is in that making minimal jumps is actually quite difficult and counter productive at higher speeds, lastly is how I am constantly accelerating, and in order to keep things within a "possible" range, I have to hit stuff, or else I will over jump an obstical or under jump one of those falling things. PS: the area under the cranes is solid, I would fix that.
hmm, when I fire an arrow it is counted as a miss unless it hits something, that means if I fire a couple and the level ends, they are still counted as a miss, but how can a projectile that has yet to reach it's target be counted as a miss?
"Cannot load map file!", oh well just take me back to the menu then...
10 minutes later...
uhh, I take it that isn't gonna happen, I mean if something cannot load or doesn't load, it should proceed trying again and if still won't work go back to the main menu or something, don't just crash, come on, programmers these days...
Advice to others 1: Consecration works wonders, and is even better when paired with an archer. 2: Sometimes finding the right element is difficult, try scanning through the waves to see what elements are absorbed, and if there are any elements that nothing is strong against. 3: some levels have NO flying waves, so try massing melee units... 4: Build your skillset around each level, don't just stick with a well rounded one. 5: If you can get to the final boss with 5 or so lives, you will usually win, unless it absorbs most of your attacks. 6: Damage seems to be more important then statuses, try it out. 7: Slow and De-buff help every other units damage capacity. 8: Build from the end of the map to the start, more often then not that helps achieve victory, just don't get careless. PS: Make an impossible badge for completing hardcore mode and I will go for it.
scratch that, it does say it in terms of seconds (which is good), but that does still mean that it should reduce 4,0 by 0.4 seconds (10%) and not by 0.15 seconds (3.75%) as the skill says 10%.
oh and I spotted a glitch, I got the 10% attack speed boost, but it only reduced 4 to 3.85, and considering the lower the better, the number should represent the amount of time (most likely in seconds) they have to wait till they can attack, thus the correct decrement would be 0.4(10%) and not 0.15(3.75%), however, if the case is where some other numbers affect this, then tweaking should be done so that attack speed has an actual defined description of time, such as "with attack speed 2, this unit attacks every 2 seconds" and correctly show these numbers...
Things I would change are 1: Subsequent attacks should re-apply the de-buff under the caster and if said re-applied de-buff would be weaker, then the weaker buffs duration should be applied and when the strong wears off, the weaker's effect should be applied. 2: Personally, I don't like having the ability to but any status on any element 3: I also don't like not having an elemental-less mage 4: Enemies armor counts as magic resist where I would have armor and magic resist 5: The skill tree is cool, but I would add skills for the various statuses and boosts mages can recieve into tier 2, as I have no want to add +1 to an element PER skill point, it seems like a big waste.
Wow, this is quite original, and well balanced, and there is a save feature, but it would be nice to implement an auto-save feature in this kind of game...
I agree with you, the hard badge should be closer to getting 10-15 crazy stars or beating final boss song, or beating song unlocked with 10 crazy stars. Great game by the way, love the effects, every song on this so far is of good taste, they all have very good effects and gameplay twists as well as the balanced difficulties and challenge with the boss songs. If you make a sequel, all I could suggest is more content, the mechanics and graphics are all there, some non-song unlockables would be nice (Like special fxs, and sound tuning for missed notes), I would reccomend a song or two, but your selection crushes mine T.T, thanks for making this game, by far the best I have played in a long time. (Also, I love the split screen, I was afraid you would do some sort of disc...)
This game is great, it's original and fun, but it's way too glitchy. Buildings destroyed have problems when you build another in their place, people I hire for objectives (that I actually plan to fire asap) will not show up to work, and if I have 3 floors and elevators going from 1-2 floor and 2-3 floor, my workers become absolute idiots and can't get to 1st or 3rd floor correctly. Please correct these and any others you happen upon, it really is a great game, just too glitchy...
I just meant that I didn't remember a 4th zone in this game, I did beat it once on AG, but I didn't recall another zone... But now that I beat Galliant here, it showed up. Also, I found it Ironic that when I fought Galliant, that he attacked me first and went on to say "You would turn on me? You shall pay for this deception"... As well as the round when louis' life drops from >900 to s stats change after baron... PS: I just realized what Z.P.C.I. stood for, I feel stupid now...
This game is fun and all, but every time I complete all medals on another game, it redirects me to this one, and I do not have the patience to program autonomous key inputs for the impossible badge, as there is no way I will get it by hand...
I wish Kon would direct me to a game I haven't played yet... like the good ole days...
*Goes through the game on heroic* what the, where's zone 7? Legend achievement said to go trhough on heroic...
*reads it again*
...
/ragequits
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/rage returns
alright then, lets see if I can do this...
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WHAT THE HELL? It auto-auto-saves, for the love of god don't do that, now I can't go back and not re-spec my build, holy hell that makes me wanna rage, seriously, ASK THE PLAYER FIRST, or, dont auto-auto-save.
/ragerestarts...(no really, if legend is gonna be that BS, I have to now, or I will regret it later)
PS: Captain Badge is broken, gave it to me after baron brixus during cutscene.
(thumbs up if you agree)
What the heck? I beat genu, and I did a time trial, and now my game won't work, at first I couldn't leave cause I somehow couldn't buy a ship, and all of them were priced at 1.5mil, and now I can't even start the game, crtl-f5 didn't work, il restart my computer later, but if anyone has had this problem and fixed it, please let me know...
Wait I beat the game without taking damage, where's my badge?
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Since when does taking shield damage == taking real damage?
(RAGE RE-TRY!!)
Same outcome... T.T
When an enemy is killed by another enemy it doesn't register it as a death on the nest gametype, that doesn't make any sense... Also, would like more "stack-able" bonuses, going through them 1 by 1 till I find the single most effective one is kinda stupid when in reality I would use alot of my rewards, I would section them in 3 categories, armor, activate-able, and passive and allow one of each to be used per game. Also, awards are clever, but most assume I am just getting BS luck, and not actually trying to do any of these, I could see the criticism on ones like killing a blob for the first time, but i can't but help feeling insulted when getting over 6 minutes on bounty my first time through and getting "Not really success as much as a lack of complete and utter failure"... T.T and I thought I did well T.T