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Crystaliss' Comments

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no-one has to die.

Play no-one has to die.

Apr. 25, 2013

Rating: 1

I liked the story quite a lot, my only criticisms are that since it is possible to do final path with only 3 door codes, saving Troy and Lionel seems unnecessary in retrospect, and the ending, though I suppose once one gains the ability to travel back in time, one forgets to look forward...

FPS-MAN

Play FPS-MAN

Mar. 02, 2013

Rating: -2

I want to say something constructive but I just can't find the right words, I found this game boring, It looks quite nice, but it just feels like there's nothing to do at the moment. Also, I completely disagree with the "horror" tag, maybe if they made strange noises/growls/charged at you/more horror themed models/music and sfx fit each other better/etc, but as is, it's definitely not scary (it would be like calling minecraft a horror game, sure it can be scary at times, but it's certainly not a "horror game").

Battle without End

Play Battle without End

Mar. 01, 2013

Rating: 0

Atk min and max bonuses have swapped for me, with max adding to min and vice versa, I remember it functioning correctly earlier but no amount of save/load/refreshing is fixing it. Thankfully it's not game breaking.

Battle without End

Play Battle without End

Feb. 27, 2013

Rating: -1

I would like it if when I hover the mouse over a pet to see it's stats, that any and all skills have their own detail windows appear at that time. Beyond that, I would want to see an inverted contrast option (black windows with white text), new titles for new content (atm it would just be pets), and skill stat bonus balance (from maxing skills I think you get 87 str, 171 dex, 92 wil, and 312 int). Lastly, I'd like to say that I'm very impressed with the sheer convenience of most things, it's very player friendly.

Surgeon Simulator 2013

Play Surgeon Simulator 2013

Jan. 29, 2013

Rating: 1

Fun for a laugh, and maybe to share among friends, but as "Revolutionary" as the control system is, is needs work/tuning. At least they aren't so bad as to say they are unusable as I did manage to succeed my first try (albeit through the exe in full screen before it was released here), but it was difficult to pick up some tools, I often picked up the trays they were on, and even when I did get a hold of a tool, it wasn't often held right. That said, I do like the idea, I just wish it was easier to do what I wanted with it. Fun concept though, I'd love to see this improved/expanded.

BeGone: Last Stand

Play BeGone: Last Stand

Dec. 24, 2012

Rating: 0

This should not be tagged as a bullet hell game, it's a multiplayer first/third person shooter.

City of Steam: Arkadia (old alpha)

Play City of Steam: Arkadia (old alpha)

Dec. 03, 2012

Rating: -3

Played for about 15 minutes, "connection lost due to error. (31)". I won't be playing this game though, bit sick of MP focused games, but here's my thoughts on this all the same. Graphics are good, music & FX were fitting, and not bad voice acting. Controls need some tuning, mouse aim would be a nice toggleable substitute for hold right click all the time, auto pickup loot as you walk over it, rather then tediously click drop by drop, display the radiance buff as a seperate bar over hp so I can visually see it, and target nearest/next/etc buttons are nice. Lastly, I didn't like the flyby intro, if you want to show me beautiful/stunning whatever, have me play the game, cause when I need to get somewhere, I doubt I'll look back on the intro and think "oh, that place is over there".

Infectonator 2

Play Infectonator 2

Oct. 11, 2012

Rating: 0

That's odd... I don't remember there being a disclaimer when I played closer to the release, was it always there?

Backyard Monsters (removed)

Play Backyard Monsters (removed)

May. 10, 2012

Rating: -5

I have a few suggestions (that I'm sure have been suggested a thousand times already...). I should be able to attack myself, that way I'd be able to check what's catapult-able, and test my defenses against actual attacks and not just brute force by un-upgraded monsters from a single direction thrown in at the same time. There should be confirmations on shiny transactions, it's absurd that they haven't implemented them yet. Lastly, I should be able to toggle a single tower's range in the yard planner, rather then having a button that just toggles ALL of them.

UberStrike

Play UberStrike

May. 07, 2012

Rating: 7

This is a cool game and all, but in order to permanently own ANY weapon, I have to pay cash? Even a handgun, the cheapest weapon avialabe, costs more then 50 kreds worth of in-game cash? Sorry, but after I have a few hours of fun, I think I'll be done with this game... (And it looked so promising too, what a shame...)

Were you a Nineties Gamer?

Play Were you a Nineties Gamer?

May. 06, 2012

Rating: 0

Uh, The picture shown is WWF Royal rumble, and I know this for two reasons. One, the mat in the picture reads WWF, two, In WCW (the one it accepted) the camera view is from a corner of the ring, WWF is from a side. I even looked it up just to be sure, might want to get a new pic, or, change the trivia/hints to suit WWF :p

Developer response from saybox

I meant wrong WWF show. There were three games in that series, Royal Rumble was the second. The game shown, and the music, is from the third.

Were you a Nineties Gamer?

Play Were you a Nineties Gamer?

May. 06, 2012

Rating: 2

It's true that it is in fact "Starfox", but a lot of these give me trouble often from not putting a space or some symbol (worst was super punch(-)out) and because of that I often start to think I have the wrong game. Another one that gave me trouble was Robocop versus the Terminator, I mean, whether I type vs or versus really shouldn't matter, as knowing the game as "robocop vs the terminator" obviously shows I know what game it is. All in all though this is really great, I just wish there was more, and I hope I can find out the third secret one is ^.^. (PS: "WWF Royal Rumble" isn't working for me, am I thinking of the wrong game?)

Developer response from saybox

Yeah, I agree. I tried to make it as accessible as possible, but some of the shows were easy to do that for than others (I didn't feel like I could just accept 'robocop' for RvsT, for example, but 'Mario' is accepted for Super Mario Bros). In your PS, you have the wrong game, but you're close. Right genre, different show.

Were you a Nineties Gamer?

Play Were you a Nineties Gamer?

May. 06, 2012

Rating: 2

This is pretty cool, but, I think your string confirmation needs some work, star fox should be acceptable, as should super punch out, duck tales, mega man X, super mario bros. and more. I think they should be sorted by category as well, SNES on one side, Genisis on the other. When you solve a game, it should denote it's full title above the picture. There are also some games I played of 1990s that I didn't see here, Axelay, Pocky and Rocky, Secret of Evermore, Illusion of Gaia, Battletoads,etc (Can't have EVERY game, but more=better). Nice touch on the cheat codes, secrets, unlockables, and changing backgrounds they made a boring and bland quiz game entertaining and fun (Use non-spoiler pictures though...). Lastly Thanks for the nostalgia trip, I'm difinitely going to go back and beat some of these games, like Chrono Trigger and Breath of Fire.

Developer response from saybox

Thanks for the feedback :D Some of those, like Starfox, were written as one word on the title screen and game box. Super Mario Bros should be accepted though, unless you're actually on one of the other Mario questions. And there's a Battletoad sprite running around somewhere, once you unlock it :)

Terra Monsters

Play Terra Monsters

May. 05, 2012

Rating: 5

Seems like an ok game so far, I'd like to be able to hide other players and their creatures though...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

May. 03, 2012

Rating: 16

Whoops, Just mis-clicked upgrading a gold block to black diamond, costing me 120 shiny, I see that they have yet to add confirmations (something I recall being suggested countless times when this was released), oh well, there goes increasing my yard size anytime soon...

GrindQuest Expansion

Play GrindQuest Expansion

Apr. 06, 2012

Rating: 2

Just a few things I wanted to note. Waiting on cooldowns, not doing anything, shopping, banking and traveling does not count as "inactive" in the statistics. Some skills that you only get to get access to higher skills have massive cooldowns, and just by getting them (if you have "wait for cooldowns" enabled) will cause you to lose exp/sec, if you could toggle which cooldowns you want to wait for and which ones you don't want to wait for, this wouldn't be a problem (check paladin's skill tree as an example). Some of my skills display different numbers when I use it and when I hover over it in the skill tab. Waiting for cooldowns doesn't wait for your default attack. I've come across loot that is not shown in the options to toggle pickup for (purple/epic), I would like to be able to toggle this and any others. Lastly, my attack speed seems to be decreasing over time, it would be nice if the game said why, assuming it's not a bug...

Developer response from Abra24

paladin attack speed decreases because of strength increasing relative to agility. Wait for CD should for sure be counted as inactive, good point. I'd like a better wait for CD system, it is lower priority than some other things atm. If there are skill/mousover discrpancies please state them specifically and I will check them out and fix, thanks!

Linx

Play Linx

Sep. 02, 2011

Rating: 4

Very fun puzzle game, 5/5. For some reason though, the music sounds like something straight out of the "scene" to me, which is really cool. Once I get through this, I'll definitely try the hard level set!

Dragon Rescue

Play Dragon Rescue

Aug. 05, 2011

Rating: -1

Cool and fun, I can tell I already hate the keyboard controls though, mostly due to the sliding and non-variable move speed, wish I could hold shift or something to slow my movement... I would switch to mouse but, I dunno, seems to awkward for shmups...

ELEPHANT RAVE

Play ELEPHANT RAVE

Aug. 05, 2011

Rating: 3

@corloc: Huh, you got to be kidding. The Instructions are listed on this page as "Arrow keys to move.", and you are commenting about how you don't like the fact that you aren't seeing what other people say they see isn't the game's fault, that would be the other commenter's or your fault. And lastly, if your "big butt" was getting hit all the time, then screen-shot it and send in an error report, its not like saying "Dumb game" is going to get anywhere...

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Aug. 01, 2011

Rating: 20

It would really help if the yard planner was more optimized for human use, things like checking a single towers range, and moving multiple things simultaneously, and highlighting buildings with the range of a catapult strike would go a long way. And the monster baiter would be much better if you could set "nodes" that contain a timer and the monsters they send, allowing more human-like defense testing, cause people generally don't drop their entire army in one drop AND in the same place...

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