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CuAnnan's Comments

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Space Mineral Rush - Idle

Play Space Mineral Rush - Idle

Sep. 19, 2017

Rating: 0

Prestige system is broken.

Developer response from S_DE

What do you mean?

Pixels filling Squares DX

Play Pixels filling Squares DX

Sep. 01, 2017

Rating: 170

The prestige workflow could do with some refining. At present, you prestige to acquire prestige points, buy the prestige upgrade, prestige to have the upgrade take effect. The work flow should be prestige (get credits) -> Spend upgrade points -> new game start.

Decay

Play Decay

Sep. 01, 2017

Rating: 1

http://developers.kongregate.com/blog/the-math-of-idle-games-part-i

Decay

Play Decay

Sep. 01, 2017

Rating: 2

Max buttons do not require for loops. They require some fundamental math. You should be very careful not to get so aggressive when "correcting" people with nonsense, because you're fundamentally wrong.

Sword Fight

Play Sword Fight

Aug. 27, 2017

Rating: 0

Game frequently stops working.

Antimatter Dimensions

Play Antimatter Dimensions

Aug. 26, 2017

Rating: 5

Any chance you could put in an if statement to check if the dimensional sacrifice results in a reduction in efficiency rather than showing that alert?

Developer response from Hevipelle

It's a bit difficult to calculate whether you should do it or not. In the end it's always worth it, the question is how long it takes to be worth it.

Antimatter Dimensions

Play Antimatter Dimensions

Aug. 25, 2017

Rating: 0

Scientific notation would be nice. Which is also computationally faster than engineering notation, owing to fewer calculations.

The depths idle

Play The depths idle

Aug. 25, 2017

Rating: 1

Needs a /s meter for resources.

Antimatter Dimensions

Play Antimatter Dimensions

Aug. 25, 2017

Rating: 2

The title, total antimatter, antimatter per second; essentially the first half of the screen uses up too much space. It could be one row, instead it's half the screen.

Steampunk Idle Spinner

Play Steampunk Idle Spinner

Aug. 16, 2017

Rating: 2

The game's prestige system is awful. There's no *persistence* to it and if you accidentally reset later on, that's it, you're back to position zero.

Steampunk Idle Spinner

Play Steampunk Idle Spinner

Aug. 12, 2017

Rating: 0

I really hate the click and drag for upgrades. It's finnickity and bad UX. Just add a button that shows up when you click the item.

Developer response from GeneralVimes

I'll think of better UI

Steampunk Idle Spinner

Play Steampunk Idle Spinner

Aug. 12, 2017

Rating: 0

Game becomes completely lagtacular after about half an hour

Germy's Adventure

Play Germy's Adventure

Jul. 29, 2017

Rating: 5

Does not save. 0/5

Steampunk Idle Spinner

Play Steampunk Idle Spinner

Jul. 27, 2017

Rating: 1

The tweet about the game "rewards" are not even remotely incentive to spam for your game. 400 coins when the next reward is 400 thousand is kinda a slap in the face.

Developer response from GeneralVimes

do you get this reward from the narrativium machine? Each next reward from the machine is bigger than the previous. Also there's a secret how to get bigger rewards from the machine

Steampunk Idle Spinner

Play Steampunk Idle Spinner

Jul. 20, 2017

Rating: 0

Scrolling the mousewheel should zoom in/out.

DummyClicker

Play DummyClicker

Jul. 07, 2017

Rating: -3

It will take them until they find out you've stolen their IP and monetised it, which you've done, to send a Cease and Desist.

Sectarium

Play Sectarium

Jul. 01, 2017

Rating: 2

needs a x10, x100, x1000 etc multiplier for faith and spirit purchases

Incrementown

Play Incrementown

Jun. 23, 2017

Rating: 1

I really wish people would stop posting their games to Kong without posting to the beta system first. The game has no save. It has no export. Without both of these, it's not feature rich, let alone feature complete

NOVA

Play NOVA

Jun. 16, 2017

Rating: 1

Yeah, just hit the NaN bug. Please use BigInt.js or some other large number abstraction library to get around the floating point precision problem.

NOVA

Play NOVA

Jun. 16, 2017

Rating: -1

Good gods, just make the max spin button buy the max available. Clicking it 100 plus times is getting to the point where I just want to use an autoclicker.

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