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CuAnnan's Comments

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NOVA

Play NOVA

Jun. 15, 2017

Rating: 0

Game needs balancing. I just prestiged Increase Density and it's producing only 12% of my total, whereas level 100 Wormhole is producing the remaining 88.

Psyclotron Idle

Play Psyclotron Idle

May. 29, 2017

Rating: 11

The clicker has hugely diminishing returns. 1+1 is a 100% increase. +1 is a 1/2 increase, for an order of magnitude more money. +1 is a 1/3 increase, for another order of magnitude. The diminishing returns make spending on the clicker at all utterly pointless. Either don't include a click option or give benefits to choosing one approach over the other.

Developer response from GrimmGames

Clicker upgrade values have been substantially buffed.

Idle GameDev

Play Idle GameDev

May. 20, 2017

Rating: 1

Firefox isn't responsible for taking the game off, Unity are.

SPACEPLAN Prototype

Play SPACEPLAN Prototype

May. 20, 2017

Rating: -1

Paid for full game. Fell well done by.

Revolution Idle 2

Play Revolution Idle 2

May. 13, 2017

Rating: 7

Can we get a forum so that things like the guide document can be stickied?

Water Company

Play Water Company

May. 12, 2017

Rating: 1

Don't use window.prompt then. No blocking UI elements. There's a reason nobody uses them anymore. They're bad design.

Water Company

Play Water Company

May. 12, 2017

Rating: 0

Also, starting without enough money to do anything makes the first five minutes pointless.

Water Company

Play Water Company

May. 12, 2017

Rating: 0

Get rid of the window.confirm, replace it with a modal dialog of some form, jQuiryUI has one.

Developer response from Dimitar123

I don't use window.confirm

Revolution Idle 2

Play Revolution Idle 2

May. 07, 2017

Rating: 3

A widget to show us how much progress we need until prestiging is an option would be nice.

clicker clicker

Play clicker clicker

May. 05, 2017

Rating: 5

The typos don't help.

Tabletop idle

Play Tabletop idle

May. 01, 2017

Rating: 0

Broken game. The token just stops moving.

Dope Slinger Tycoon

Play Dope Slinger Tycoon

Apr. 30, 2017

Rating: 0

You need to fix the behaviour of the drug panels in the large mode. Putting the flex on the individual drug elements isn't helpful, as flex applies to the child elements of the flex element. Also, inline-block generally serves for most of what you want.

Dope Slinger Tycoon

Play Dope Slinger Tycoon

Apr. 30, 2017

Rating: 0

Why do the drugs have an outgoing revenue when you buy them but have not assigned a dealer? Makes no sense. Just start us at 1 unit of income.

Dogs Vs Homework

Play Dogs Vs Homework

Apr. 02, 2017

Rating: 2

Needs a "buy up to next perk" option

Dogs Vs Homework

Play Dogs Vs Homework

Apr. 02, 2017

Rating: 0

The BGM should *never* turn on again if I've turned it off. Graduation shouldn't effect that.

Developer response from helgravis

Should be fixed now.

Dogs Vs Homework

Play Dogs Vs Homework

Apr. 02, 2017

Rating: 0

Needs to stop forgetting the zoom level and whether the menu is out or not.

Developer response from helgravis

I have a pending fix for the zoom. Good catch with the menu, I didn't think about that one.

Revolution Idle

Play Revolution Idle

Mar. 30, 2017

Rating: 8

Stop obfuscating your code and the chances are someone will explain to you exactly what's wrong with it.

Idling Through Time

Play Idling Through Time

Mar. 29, 2017

Rating: 30

I really wish people would stop releasing devlopment builds. This isn't a beta. It's not even really an Alpha, it's a proof of concept. Kongregate has a beta feature. Doesn't have save? Don't release. Isn't bug tested? Don't release. Isn't bug tested by people other than you? Don't release. This is software dev 101. You have a pretty standard concept here, but by releasing before it's ready you've basically trashed it

Developer response from SirTobi

I am really sorry, this got published by mistake. It was just a first attempt to understand uploading to kong better. I uploaded a much more polished version now.

Cookie Creature

Play Cookie Creature

Mar. 09, 2017

Rating: 1

Needs an auto progress button. Needs some kind of reset mechanic beyond "start again with a higher income".

Developer response from groupsky

the usual mechanic of soft reset is replay with higher gains, do you have anything more interesting in mind?

Swarm Simulator

Play Swarm Simulator

Feb. 26, 2017

Rating: -15

Please add a "buy all at 25%" for territories. Or better yet, in the overview, move the options to buy out of the drop down into a row in the table so we can click once to buy instead of twice.

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