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CuAnnan's Comments

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Processor Designer

Play Processor Designer

Apr. 14, 2015

Rating: 0

What's a circle?

Idle Programer

Play Idle Programer

Apr. 14, 2015

Rating: 1

Need to fix the space bar thing.

Time Clickers

Play Time Clickers

Apr. 04, 2015

Rating: 0

I wonder if my suggestion for kong purchasables hadn't been so prolifically downvoted; would they have left artefacts in their kong version and put in kong purchasables. Damn those pesky developpers, wanting to get paid for their time and effort. It's almost like they think this game is worth money or something.

Time Clickers

Play Time Clickers

Apr. 04, 2015

Rating: 1

Why are we being forced to go to the tc website in order to buy artefacts?

Time Clickers

Play Time Clickers

Mar. 22, 2015

Rating: -6

Needs kong purchases of some form, so we can support the developer.

Brick

Play Brick

Mar. 20, 2015

Rating: -3

Nevermind, I got the numbers reversed. Derp mode over

Brick

Play Brick

Mar. 20, 2015

Rating: -5

The city upgrade is pointless. It costs more than ten of the city blocks but gives only ten times the bricks per second. Unless there's a tangible gain from an upgrade in an incrimental game, there's no point in buying it.

Tangerine Tycoon

Play Tangerine Tycoon

Feb. 07, 2015

Rating: 3

The achievements are progressively harder to require (or take a progressively longer amount of time) but yield a diminishing return. Rather than the multiplier being calculated as n%, it should be 1.01^n%, each achievement giving a 1% increase *compound* instead of additively, giving a relatively proportional return on effort, instead of a diminishing one.

Star Trek: The Incremental Game

Play Star Trek: The Incremental Game

Feb. 06, 2015

Rating: -4

Half the game is hidden.

Tap Tap Infinity

Play Tap Tap Infinity

Dec. 14, 2014

Rating: 0

In app purchase for basic features passed off as covering the "significant![sic] development costs". Pro hint: Your time doesn't count as a development cost. Bad scaling of DPS and click damage. Feature light version of Clicker Heroes style Idle game. Nothing special about this yet-another idle game. Nothing stands apart. *ANOTHER* cynical rip off game. :sadface:

Clicker monsters

Play Clicker monsters

Nov. 11, 2014

Rating: 3

Bad knock off of Clicker Heroes.

Idle Necromancer

Play Idle Necromancer

Sep. 28, 2014

Rating: 2

You need to add back in the ability to see your inventory regardless of whether there is an item in it or not. I have a book equipped and a staff equipped. I have no idea what they are. I should not have to waste souls to buy something to figure out what they are. Also, at this stage, when I reset I have so many skeletons and souls that I can buy 3/4 of the upgrades. Please give us a super power (preferably on the book) that makes upgrades survive resets.

Overlod

Play Overlod

Sep. 25, 2014

Rating: 3

Either you need to make rituals learned permanent or grant us the ability to double click to purchase. There's too much mouse movement involved in rebuying them every time and it's really annoyingly laid out.

Overlod

Play Overlod

Sep. 25, 2014

Rating: 0

http://pastebin.com/0TNaNXY4 Current souls at 8134224, next reset same, doesn't do anything though.

Idle Necromancer

Play Idle Necromancer

Sep. 23, 2014

Rating: 0

Do we still have to buy all of the things needed to make all of the things needed to make all of the things needed to make all of the things needed to make that one thing we want or can we just buy the one thing we want and have the program handle the pointless work?

Overlod

Play Overlod

Sep. 14, 2014

Rating: 6

You shouldn't need to re-puchase artefacts when swapping between them. If I choose the midas glove and then buy the armor, changing back to the midas glove should not cost me souls.

Developer response from Talesay

Working on that now ;) (i thought it was interesting to force people to go for a Strategy, but many people wants it the other way)

Overlod

Play Overlod

Sep. 13, 2014

Rating: 0

There's a bug whereby refreshing gives you 1000 times your GPS

Developer response from Talesay

I believe it to be fixed now, it needs more testing tho. (your 1000 number gave me the clue, there was one factor that I was not dividing by 1000, so I was calculating with miliseconds instead of seconds)

Overlod

Play Overlod

Sep. 13, 2014

Rating: 0

The tooltip for each monster should show the total time per tick and the time remaining on this tick.

Developer response from Talesay

Added the tooltip, missing the exact data you want at the moment tho. Will work on it once I'm done with the New Game+ GUI

Clicker Heroes

Play Clicker Heroes

Aug. 21, 2014

Rating: 0

Since my second world reset, all of the monsters are spawning upside down

Clicker Heroes

Play Clicker Heroes

Aug. 21, 2014

Rating: 0

Current progress on achievements would be awesome.

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