Game hits an out of memory error in chrome after buying the x10 click power upgrade. I bought and it crashed, refreshed and now everytime i goto upgrades it crashes again
@kadercito, 10,700 days is about 3 hours assuming its 1 day per second. Thats not too bad imo. I believe you cannot reset as you need the "hunting dragons". Not sure how far down the list that is but i can see the next 2 after Artifacts and its neither of those (hunting undeads and necromancers). my current last one is taking 9 hours to complete so if dragons is next id estimate it as a 12 hour quest. This is an idle game you cannot really complain about things taking a while.
can we get the achievements grouped into 4's instead to indicate the 'tier' more as it can be a pain to count across to figure out which element you need to go in which tier to get the achievements. So for example 8 per row instead of 10
few bugs for you. 1) when you buy everything on the status screen the red X box for sponsors jumps up to top left of screen. 2) i put more than 5m in maxed bank and it just stops gaining any interest
Not a bad game but only killed a few hours before i had everything to max level except for sponsor deal which is at 151. My only criticism is the bank system. The 1% quickly grows to much higher than any other income and makes all the rest of the game pointless. Sure it caps out at 5m but by then you have pretty much max of everything else and if you just withdraw 25% of bank it quickly refills to 5m and you have money to spend on upgrades.
In short, compound interest on the bank is a bad idea.
@Devs, you said that when you clear the whole treasure map you get a fresh one and can grab the 3 special objects again. While i like that idea the map is too big to do that in any realistic time frame to hep us right now. It would take 40 days to complete the map doing it every 4 hours. Is there any way or plans to make this any quicker?
Firstly about progress. Just because you hav half a bar doesnt mean you are half way. Have a look at your current Exp compared to what you need and you will see the bar is not a true half way.
As for how to progress make sure you Treasure Hunt and get the 3 extra special stage items. The green one in particular doesnt really work unless you have both on the same item. Balance your special items to maximize dirt going into the trommel.
Progress is slow but i am at 19k diamonds with a further 14k for reset and 750b exp (of 10 qa), my bar shows im 4/6th of the way there but realistically im only 0.0075% of the way to level.
is it better to play this game here on kong or on the main website. I noticed that the website version is a lot newer and i assume that is due to restrictions uploading onto kong. Any eta on when this version will be updated to match?
a good suggestion would be different icons for spell targets. A little icon in top right of a building when it is targetted with a spell. If more than one spell then more than 1 icon. Each spell could have unique icon that way we can tell when a certain building is combo spelled
Is it just me or is the new contingency broken, or atleast it doesnt work with priority casting. I set my Contingency at 100% but my spell still casts asap
There was an issue that caused the slide bar from contingency to appear even if you didn't purchase the actual upgrade. However, without the upgrade, its mechanic doesn't work and it is just a graphic perk. This has been fixed - the slide bar shouldn't appear anymore when you don't have the Contingency Autocasting upgrade.
I dont mind the AA, AB notation but atleast make it jump to the next one correctly. It should not go beyond 999 AA before jumping to 1 AB. having 99999 AA then 100 AB is just annoying to read.
It was a bit easier to program this way, you can now change to scientific notation though. Some day I'll put a patch for this, as I'm not the biggest fan of it either.
Ive been playing this a few days and here are my views.
Firstly i like the graphics and the incremental part of this and achievement system.
However there are a number of issues i have found. Firstly there are translation issues around numbers, inconsistency between naming and the handy tool integrated to tell you how the numbers scale. 1000 million = 1 billion, not 1 Millard.... Secondly typically in idle games with a 'prestige soft reset' system the stuff you buy with the currently (bonds in this game) persist, i read that in this game they do not (developer response to someone asking). And finally premium content. Games that start with premium content are typically just in it for quick cash and will die just as quick. Im not against premium content but establish a good player base and a strong game before offering it
To everyone commenting about vents. Currently vents remove heat at 1/8th what is written. So if it says 80b per tick lowered it will only actually do 10b. Once you know this with a little math you can effectively use them again
@GiorgosK70. Why go for quad Dolorium when single nef produces more power and less heat. If you replaced all you Dol with nef you could hake out some outlets and make it larger collection
anyone got a high production quad nefastium setup that doesnt exploit the outlet bug that was patched earlier. im currently sat on a duo nef setup at only 6b/tick :(
@proteus. Even though each of your vents can 2.752 per tick the heat from the dolorium is spread across all 4. So each will remove 1.04 each. Whilst you are correct that it shouldnt cause a net heat of the reactor if you chain multiple of these together it will. one quad on its own with 4 vents as you described would not.
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