I hate this game. I can't get past the part with the moving red squares. It's an interesting idea for a game, but too hard to get its "artistic" point across, if the casual player who's not great at platformers can't get through it.
I'm so glad to see another Protector game (and not the trainer-type, but the tower defense). I love this series's upgrade mechanic and each installment deepens it. Thank you!
The PVP matching could be better. I'm tired of getting my rear kicked. Matching by score might help, instead of making me manually reject lopsided matches.
Wow, I'm glad that's over. If you're only in it for the badges, give up. You'll level quickly and think it's worth the time for the achievements, until 40-45 when leveling slows WAY down. After having to play every day, a session every 3 1/2 hours or so, and looking at the childish art for a month, you won't think those 30 points are worth it anymore. Do yourself a favor and don't even start.
It's hard to keep track of which towers need upgrading. I wish there were an autorepair option to continuously repair towers, as long as I had sufficient funds.
Once you've opened a hundred puzzles of a certain type, they should open automatically for you from then on. They're not good puzzles and they're VERY repetitive.
This game is adorable. It's beatable for people who aren't the best at arcade games, and it's stylish and fun. I love the pre-mission screen where the money goes into the white van and the fleet of police cars pursues it. And the gold van after beating level 10 was a nice touch.
This game has actually gotten worse the more I play it. It's disappointing that it has badges. I thought badges were only for the best games on Kongregate. Someone messed up.
Why do I keep losing progress? Should I log in with my Kong account or my Elements account. I linked them, but I still lost progress. This completely sucks.