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DainTrinity's Comments

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Multitask 2

Play Multitask 2

May. 05, 2012

Rating: -2

Uh... What happened to describing the mini-games in challenge mode? That just lowered the score. Proper instructions, no matter what.

Nano Kingdoms

Play Nano Kingdoms

May. 05, 2012

Rating: -7

The game is so imbalanced, it wasn't worth playing. I usually love these style of games, but this is not worthwhile. It's neat looking and it looked so promising, but I absolutely hated every second I played of it, just because I did not feel like I had any control. Perhaps it gets better later on in the game, but I have to get there to enjoy that. 1/5

Zombies, Inc.

Play Zombies, Inc.

May. 02, 2012

Rating: 0

Upon a second play, I found my original criticism too harsh. However, the game still needs serious tweaking. Bringing up to 3/5.

The I of It

Play The I of It

May. 02, 2012

Rating: -10

By the way, with a game with this tight of controls. Only when you absolutely touch something you should die. I keep seeing space in between me and the spikes. If I can't use minimal space, it's even harder to judge when I'll die or not.

The I of It

Play The I of It

May. 02, 2012

Rating: -12

I would have quit much earlier if not for the badge.

The I of It

Play The I of It

May. 02, 2012

Rating: -10

This game may be the worst game I have ever played, simply because the voice just gets so annoying after a few deaths. By 5 minutes in, I was ready to stab the person repeatedly and endlessly for all eternity. With a puzzle game guaranteed with a lot of death, having a voice like that every 3-10 seconds is just awful. Just terribly awful. It made me hate this game where it should have been a decent or at least enjoyable playthrough.

Zombies, Inc.

Play Zombies, Inc.

May. 02, 2012

Rating: 1

Game is too unbalanced, it's just ridiculous. You have a good game in the making but it's just too difficult to acquire money and the difference between Level 2 and Level 3 corporation is just absolutely ridiculous. Without being able to downgrade on employees, it just made the entire time I played it a waste. 1/5

Fracuum

Play Fracuum

May. 02, 2012

Rating: 0

Upon a second play, the controls weren't as bad as I originally thought. However, they still need serious tweaking; a game requiring precise controls should be tighter in the controls. 3/5.

Fracuum

Play Fracuum

May. 02, 2012

Rating: -2

It's an interesting idea, but I came to many points where it was near impossible to actually dodge attacks with the limited controls. I don't know if I was missing something, but I did move in every option possible throughout and I still found that it wasn't possible to dodge certain enemies, which guaranteed my health would go down. For that alone, I give it a 1/5. I enjoy a challenge, not something that I find impossible or forcibly having to let my health go down.

DuckLife 4

Play DuckLife 4

Apr. 29, 2012

Rating: 3

The last Ducklife was significantly better than this one. Sorry, but adding more features doesn't necessarily make it a better game.

Chuck the Sheep

Play Chuck the Sheep

Apr. 22, 2012

Rating: -2

Great game, but waaaaay too small of a screen, especially if you're going to clutter it with a giant message while you're trying to dodge birds.

Awaken: Front Line

Play Awaken: Front Line

Apr. 17, 2012

Rating: 0

There's no way to differentiate between soldiers, it's so confusing. Strategy games need definite and complete control and this game does not have it. There's the making of an excellent strategy engine, but it's not quite polished. 3/5

Developer response from Ramos_emanuel

Thank you

Infinity Rope

Play Infinity Rope

Apr. 17, 2012

Rating: -5

1/5... Even for 40 hours, you could at least put decent music and test the game...

Burrito Bison Revenge

Play Burrito Bison Revenge

Apr. 17, 2012

Rating: -2

Also, you desperately need a "Quit Run" button. If I'm trying to get a perfect jump, or I just want to end and leave with what I made, I should be able to.

Burrito Bison Revenge

Play Burrito Bison Revenge

Apr. 17, 2012

Rating: -4

Fantastic game, up to the end. The ending is terrible; spent more than half my time trying to get through the last wall than trying to get to it. So boring once you lose the exploration part and hit the grind. Spent nearly 3 hours grinding, it is not worth it. If you require that much more time put into it, just lengthen out the levels more.

Decision

Play Decision

Apr. 15, 2012

Rating: 0

Fantastic game, only one qualm - don't put the rage in the middle of the screen! So distracting when swarmed by zombies. It would work just fine off to the side, where it's not blocking my view of below me.

Zombies Online

Play Zombies Online

Jan. 26, 2012

Rating: 4

Oh, this is one of those boring facebook games. Good luck with that.

Greens Survive only when Reds Die

Play Greens Survive only when Reds Die

Jan. 20, 2012

Rating: -8

The controls are ridiculously touchy for a game that needs to be as tightly controlled as this.

3 Slices

Play 3 Slices

Jan. 20, 2012

Rating: -1

This game seems based more in the requirement of absolutely exact parallel lines and line positions rather than physics, trial and error or logic. Although some were interesting to figure out, most were simple and the difficulty was wholly in where the lines were placed exactly. It makes it a very unappealing game to play.

The Ocean Around Me - Week Two

Play The Ocean Around Me - Week Two

Jan. 17, 2012

Rating: -4

This sucks. I beat the game before, but I don't remember how I did it and now I can't get the badge.

Developer response from Moshdef

What's the problem? If you send me a private message, I can tell you whatever you need to do.

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