The game is so imbalanced, it wasn't worth playing. I usually love these style of games, but this is not worthwhile. It's neat looking and it looked so promising, but I absolutely hated every second I played of it, just because I did not feel like I had any control. Perhaps it gets better later on in the game, but I have to get there to enjoy that. 1/5
By the way, with a game with this tight of controls. Only when you absolutely touch something you should die. I keep seeing space in between me and the spikes. If I can't use minimal space, it's even harder to judge when I'll die or not.
This game may be the worst game I have ever played, simply because the voice just gets so annoying after a few deaths. By 5 minutes in, I was ready to stab the person repeatedly and endlessly for all eternity. With a puzzle game guaranteed with a lot of death, having a voice like that every 3-10 seconds is just awful. Just terribly awful. It made me hate this game where it should have been a decent or at least enjoyable playthrough.
Game is too unbalanced, it's just ridiculous. You have a good game in the making but it's just too difficult to acquire money and the difference between Level 2 and Level 3 corporation is just absolutely ridiculous. Without being able to downgrade on employees, it just made the entire time I played it a waste. 1/5
Upon a second play, the controls weren't as bad as I originally thought. However, they still need serious tweaking; a game requiring precise controls should be tighter in the controls. 3/5.
It's an interesting idea, but I came to many points where it was near impossible to actually dodge attacks with the limited controls. I don't know if I was missing something, but I did move in every option possible throughout and I still found that it wasn't possible to dodge certain enemies, which guaranteed my health would go down. For that alone, I give it a 1/5. I enjoy a challenge, not something that I find impossible or forcibly having to let my health go down.
There's no way to differentiate between soldiers, it's so confusing. Strategy games need definite and complete control and this game does not have it. There's the making of an excellent strategy engine, but it's not quite polished. 3/5
Also, you desperately need a "Quit Run" button. If I'm trying to get a perfect jump, or I just want to end and leave with what I made, I should be able to.
Fantastic game, up to the end. The ending is terrible; spent more than half my time trying to get through the last wall than trying to get to it. So boring once you lose the exploration part and hit the grind. Spent nearly 3 hours grinding, it is not worth it. If you require that much more time put into it, just lengthen out the levels more.
Fantastic game, only one qualm - don't put the rage in the middle of the screen! So distracting when swarmed by zombies. It would work just fine off to the side, where it's not blocking my view of below me.
This game seems based more in the requirement of absolutely exact parallel lines and line positions rather than physics, trial and error or logic. Although some were interesting to figure out, most were simple and the difficulty was wholly in where the lines were placed exactly. It makes it a very unappealing game to play.
Thank you