Accidentally picked a fight with a friendly shrine attendant. Couldn't cancel. Retreated as soon as the battle screen started. Found that they were now aggressive, so I had to kill them anyway or blow a Retreat every time I wanted to walk past them. Bug.
A game that features gear customization like this needs to have much better documentation than this on how the customizing works. In particular, WARN A GUY before he tries to add lv1 fire to his lv3 ice sword that a new element will overwrite the old one!
Dragonkin Bladewings are way too destructive at high levels. They're fast enough to get through all but the strongest ranged defenses, and they can hit your walls - hard - right through the melee rank. Get enough of them in a lane other than the wizards, and you're pretty much guaranteed to lose the outer walls and any mage guards that were on them.
I tried to enjoy this game, I really did, but I just can't get over how all the real progress in it comes from grinding to fuel an anti-exponential upgrade process. And the fact that a ton of good, valid words aren't listed in this dictionary (even though the parent company does list them!) didn't help.
@SarcasticDevil If you find yourself constantly dragging in a particular direction, in ANY game, the go-to solution is to press the key that takes you in the direction you're being dragged. Nine times out of ten, the game has taken it into its head that you're holding down that direction key, and actually pressing and releasing the key sets it straight.
Day 124: I am trying to lose so I can finally go to bed, and failing. Every time I think I'm on the ropes, every time a ZOMG force almost chews its way through the minefields, on the final stretch it always breaks into its component blue MOABS and is promptly torn apart. I set out to create a strong defense, but my efforts have gone horribly right. Someone stop me.
When I bought those Outpost Gunners, I was sort of expecting them to be *independent* gunners who would take care of leakers for me. They don;t really add a whole lot to a fire focus that already includes 3 cannons.
Entertaining game, but there's a couple things it needs. One, I can't move or dodge, which is customary in a scrolling shooter. And two, there's no apparent explanation for why a thinking dragon such as myself would be getting into a tiring and painful battle with enemies as numerous and well-armed as these humans.
I just can't get the 100-fast-kills achievement. Best ever was 88, using the Browning on the DTMG level, but even then I finish the clip just before hitting 100.
Training tips:
In every dungeon that's not the Mystery Dungeon, you eventually reach a point where it's clear there's only one enemy left. Train your defenses by just using Defend and letting that last enemy pound on you until you can't afford to let them anymore, healing yourself as necessary.
Pick up and use every scroll you find. Scrolls are where Mysticism comes from.
@neoverse: I fail to see your problem. If you can make it through even one floor of demons, your trip expenses are covered, and demons are excellent training.
Castle sieges drive me nuts. I don't know what they're like if you're not a maxed out fighting crew, but if you are, it seems like the game determines both sides' damage by just rolling 1d40.