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DarkSlash001's Comments

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Frantic

Play Frantic

Nov. 03, 2008

Rating: 0

246570415 Points! 4/5, great game. 'Cards' should just be caled upgrades. Very frantic, as advertised.

Shoot: the Shootorial Game

Play Shoot: the Shootorial Game

Oct. 20, 2008

Rating: 0

154835 points, on hard! I got the best highscore in points for the week! And I placed 8th on the all time.

Warfare: 1917

Play Warfare: 1917

Oct. 17, 2008

Rating: 0

Too... Difficult... 4/5 Nice graphics. Pfft. It is too hard, though. There should be difficulty levels, and a choice to replay earlier levels for experience.

Orchestrated Death

Play Orchestrated Death

Oct. 13, 2008

Rating: 0

Reminds me a little bit of 'The Visitor'.

Orchestrated Death

Play Orchestrated Death

Oct. 13, 2008

Rating: 0

Great. 5/5 Make a second version, with more chapters! :D

Ether War

Play Ether War

Oct. 05, 2008

Rating: 0

My upgrade pattern: (And it's a good one.) 1. Allies 2. Cannon 3. Triple shot 4. Cannon 5. Cannon 5. Shield (Now go after the outer ring of orbiters) 6. Engine 7. Max the cannon (Go after second and third ring. Kill Brood Mother)

Ether War

Play Ether War

Oct. 05, 2008

Rating: 0

Great game. Pretty hard to aim at the beginning, but once you get tri-shot, you don't need to aim. I found the best way to get ether without dying is to stay in between the space station and the Brood Mother. Once you've picked off some, or most, of the yellow orbiters, you can just go right in with a maxed gun and high shield (You'll also need a good engine to keep pace with the orbiters. They're pretty fast.), and sustain shooting at the brood mother's generating orb thingy. You'll kill everything pretty much immediately, and get 4 ether per spawn (4 enemies come out every time). It spawns somewhat quickly. Or, you know, you could just charge in and obliterate everything once you've maxed yourself out.

Z-Rox

Play Z-Rox

Sep. 25, 2008

Rating: 0

Whoops, no 'enters/new lines' allowed, apparently.

Z-Rox

Play Z-Rox

Sep. 25, 2008

Rating: 0

I actually meant 55 for the last comment I made... #56 is... | | | | | | | | | | | | | | | |

Z-Rox

Play Z-Rox

Sep. 25, 2008

Rating: 0

Oh, I got it! It's an... well, you mail stuff in it.

Z-Rox

Play Z-Rox

Sep. 25, 2008

Rating: 0

What the crap is 54? I mean, really, it's a box with an upside down triangle on the top part of it, inside. What's that?

Microbe Kombat

Play Microbe Kombat

Sep. 25, 2008

Rating: 0

Nice little game. 4/5 Could use more enemy types, and enemy discriptions. Also, markers to tell you prey (Green mark) from predator (Red mark) based on wherer you can, or can't eat them, and if they can or cannot eat you. Also, a white neutral marker. Could be permanent upgrades...

Warlords: Heroes

Play Warlords: Heroes

Sep. 22, 2008

Rating: -1

Like Achilles and Warlords: Call to Arms mixed together.

Mud and Blood 2

Play Mud and Blood 2

Sep. 14, 2008

Rating: 0

Hey... I lost my awards and things. Fix the save. Serisouly.

Dotz v2

Play Dotz v2

Sep. 14, 2008

Rating: 0

Nice, lol. 4/5. I actually didn't expect this game to be so... good. Not bad, I mean.

Now Boarding: First Class

Play Now Boarding: First Class

Sep. 13, 2008

Rating: 0

Good game! 4/5 I'd like to continue beyond the year in free play/sandbox or something, though.

Bumble About

Play Bumble About

Sep. 13, 2008

Rating: 0

The screen gets laggy once the pollen comes in. Other than that, 4/5. Pretty fun.

SandStorm Racing

Play SandStorm Racing

Sep. 11, 2008

Rating: 0

Easy. But I suppose that's a good thing... The main thing making it easy are the oil barrels/checkpoints. You only have to drive NEAR them to activate them.

Momentum Missile Mayhem 3

Play Momentum Missile Mayhem 3

Sep. 10, 2008

Rating: 0

Piple, you've just chosen the wrong way to upgrade. Loser. Just because you can't customise, or lack the skill to beat a level, doesn't mean the game sucks.

Momentum Missile Mayhem 3

Play Momentum Missile Mayhem 3

Sep. 10, 2008

Rating: 0

It hurts my eyes! 4/5 Still a good game. I noticed that enemies and your controlled things, like energy balls etc. can get looped around rocks. They're on the inside of the rock (They went in from outside the screen), and they can't get out.

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