Whoo! I beat it all! On easy...
Changed to 4/5.
Could be more levels next time. Was pretty fun.
Was this done on Pivot? The people and how they fall look like it.
You guys, there IS splash!
I just got to it with an energy mage at master. The options are splash, massive damage, and spell criticals.
You have to go mage, any element (I think), infect (Might be other options), generalism... um... I forget...
But do damage strength, not infliction power.
Trogdor, where do you want it to go? Where did you expect it to go?
When you beat a level like that, you unlock a new one. Plain and simple.
Now, how hard could that be to understand?
I beat all the campaigns!
The AI was pretty stupid...
Anyways, needs 'kill all to win' mode. Not just 'move here'.
Grenades/rockets are really effective, considering that explosions can damage through walls/obsticles.
I beat the labyrinth level with a small rocket launcher only.
Also, when two or three enemis are grouped together on the other dise of a bunker, (Like on the hidden and armoured level) it's a good idea to throw a grenade so it lands right in front of the bunker on the other side. Since explosions can damage through walls, all the people on the other side will die. Or at least be hurt very badly.
All in all, 4/5. Good game, but definately has some visual graphics bugs. (Like flamethrowers look like they can pass through walls, but they actually can't.)
Oh, and also, there should be a 'friendly-fire' on/off switch in the options.
Holy 'tshit', it's the 'Tshitlyth'!
It's got 1.4k health and 500 armour!
It's pretty easy to kill with poison/cripple, however.
5/5
Everyone, quick, click on the 'play more games' option in-game, so the producer can get more money! :D
And then, ther'll be Protecter 3: Protecting the Throne, or whatever.
Graphical effects desperately needed, gun aims too low, should not be 'click on enemy', but instead aim and firing mechanisms like those of 'the last stand' and 'bubble tanks', where the bullet travels indefinately.
Needs saving feature. 3/5