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davidkyo's Comments

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Guess Geography: U.S. States

Play Guess Geography: U.S. States

Jul. 27, 2015

Rating: 4

I need one with the UK counties, please make that too.

Developer response from ArtamusGames

@davidkyo Hi there, thanks for the suggestion. I tried to write down how many I remembered and it's only 10. Sounds like a tough game but why not! ;)

Earn to Die 2: Exodus

Play Earn to Die 2: Exodus

Jul. 20, 2015

Rating: 4

I think I should be given the liberty to choose which unlocked vehicle I'm driving. The word "better" in "replaced with better vehicle" is a blatant lie.

A Matter of Caos: Episode 4

Play A Matter of Caos: Episode 4

Jun. 26, 2015

Rating: 1

Game won't start, keeps giving me the "refresh page if you think you're playing on an authorized platform" message no matter how many times I refresh it.

Developer response from ExperaGameStudio

Hi, we're sorry this is causing problems to a few of you and we will try to implement a less invasive security check. It happen rarely when the game isn't able to estabilish a connection with the kongregate API (maybe for a temporary connection problem). You can try to reload the game later. If you keep having problem to play try to send us a PM. :)

A Matter of Caos: Episode 3

Play A Matter of Caos: Episode 3

Jun. 25, 2015

Rating: 1

It's so very painfully obvious who the familiar cultist is, how come Gilbert, a private detective is so clueless about it?

Developer response from ExperaGameStudio

To be honest, we believed it would be obvious to everybody but we assure you that right now, a VERY LARGE NUMBER of players wasn't able to identify him. u.u Anyway, Gilbert DID recognize him, he just prefers to not say it out loudly ;)

Bear in Super Action Adventure

Play Bear in Super Action Adventure

Jun. 24, 2015

Rating: 0

"YOU GOT STEWED" would have worked. :)

Egg Knight

Play Egg Knight

Jun. 11, 2015

Rating: 1

The dialogues need some major editing. I really like the art style and the gameplay is interesting, but as someone else has already said, the targeting system could use a little work. You can, for example, hit an enemy that's in the process of dying by accident. Not sure if this was your intention, but some of the battles are intense enough for the player to have to worry about this as well.

Deepest Dungeon

Play Deepest Dungeon

Jun. 10, 2015

Rating: 1

If you get more than a 100 platinum coins, it just overflows. It's not lost, it's just visual, but it should be marked properly.

Developer response from TheHippoGryff

We'll hopefully have a fix for that this week!

Deepest Dungeon

Play Deepest Dungeon

Jun. 04, 2015

Rating: 0

There could be special rewards, buffs etc. for delivering killing blows with certain abilities beyond certain character levels. For instance, killing a monster with the basic paladin strike could invigorate the party, providing a 10% idle dps boost for 30 sec. Or killing something with the rogue could have the monster drop 50% more cash. Mage: more exp because of learning more from the kill. Ranger: cooldown reduction for one minute. These shouldn't break the balance much but it would compel people to do less mindless button mashing and perhaps think about what to use when a bit more.

Developer response from TheHippoGryff

I definitely like those boost ideas. Nice!

'Til Cows Tear Us Apart

Play 'Til Cows Tear Us Apart

Jun. 02, 2015

Rating: -1

Nice. Dialogues need more proofing though. Is someone on the dev team from Hungary?

Realm Grinder

Play Realm Grinder

May. 21, 2015

Rating: 2

The upgrades tab is a bit chaotic after a while, I'd welcome a tab for available and purchased upgrades.

The Necronomicon

Play The Necronomicon

May. 08, 2015

Rating: 2

The game is astonishingly vague about the explanations of its mechanics and a little control over your decks would have been very much welcome. As it stands, there's very little strategy involved, RNG pretty much decides everything. Two stars.

Blackmarket

Play Blackmarket

Apr. 23, 2015

Rating: 2

It would make things a bit more convenient if affordable upgrades had like a green font (and the others had a red font) or some other distinction.

Developer response from TotomInc

Nice idea! Will work on this. ;)

Family Rush

Play Family Rush

Mar. 11, 2015

Rating: 3

I'd like the possibility to continue and get the missing upgrades upon finishing the game.

Tap Tap Infinity

Play Tap Tap Infinity

Dec. 18, 2014

Rating: 1

A progress tracker for the achievements would be a nice touch.

Caravaneer 2

Play Caravaneer 2

Dec. 15, 2014

Rating: 1

Median prices for trading would be nice. Or are they there somewhere and I'm just too blind to find them?

Learn to Fly Idle

Play Learn to Fly Idle

Dec. 12, 2014

Rating: 13

I'm getting the impression that this penguin has something against dodos.

Idle Web Tycoon

Play Idle Web Tycoon

Jul. 31, 2014

Rating: 1

A return of investment mouseover tooltip might be a nice addition (as in, how long it would take to make back the expenses of the upgrade given the current circumstances).

Idle Web Tycoon

Play Idle Web Tycoon

Jul. 31, 2014

Rating: 1

Why even include a sell button for assets? It's completely unnecessary, it doesn't make any sense to lose $/second, however minuscule.

Idle Tree

Play Idle Tree

Jul. 17, 2014

Rating: 0

I've no idea what I'm doing.

Lexicopolis: A-B-City

Play Lexicopolis: A-B-City

Jul. 02, 2014

Rating: 2

Very clever. It would be a useful feature to have a database for the buildings you have already found, with maybe some humorous flavour text. :)

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