Here is my wall of text about upgrades^
- Regeneration - you want to get it maxed out ASAP.
- Fire Rate - One of the two primary offencive abilities. Want more firepower - upgrade it.
- Fire Spread - Another primary offencive ability. Together with Fire Rate they form a great team. Distributing points between them seems more reasonable to me, then maxing out one and then the other.
-Critical - secondary offencive ability. This skill is only useful, if you have upgraded FR and FS (better maxed them out). FS doesn't work good against small healthy enemies (e.g. wavers, seekers), because only one bullet hits them at time. This is where crit comes in handy.
-Piercing - another secondary offencive ability. This is only useful against Vessel's purple swarmlings. Take it, if you have maxed out FR and FS.
You guys are dumb complaying about "It's like Dead Space!". The have already been over 9000 games/movies/books about space ship infested with some alien shit. And Dead Space is not first or best of them.
"Machine gun turret. Fires burst of high caliber rounds. Has no special abilities". Yes, with the exception that it is freaking cheap, can be spammed and ass rapes all the enemies. Fix it, please.
The game is kinda.. meh
Let's see:
-Excellent graphics
-good animation
-precense of humour
On the other hand:
-No character balance. Satan is way too overpowered.
-Instant attack system sucks. You can just spam z/x button and there is nothing your opponent can do.
-Useless practise mode. I suppose it should be like punching inactive model of your opponent and learning button combinations. In reality, it looks like you are a punching bag and CPU beats crap out of you.
Also I find some combos to difficult. And there is hardly any point in performing them, because spamming z/x button is much easier.
Realy nice! I like previous parts of the game and this is even beter. Bugs? They can be fixed, it just takes time. I kinda like that you can kick ass even withiout primary weapon.
Weapon arsenal is huge. However it is not very convenient to browse all weapons. They should be separated in groups: primary, secondary, support.