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Delerium's Comments

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Woodclicker

Play Woodclicker

Apr. 16, 2015

Rating: 2

There should be more balance between the screens, because by the time you can really start mining by using minebots, you are already pretty much finished with the tree. The first few minebots and "tiers" of mining should overlap alot more with the tree, so you feel like it's all working at once toward the same goal instead of "ok, finished that, lets do this"

Idle Recruit

Play Idle Recruit

Oct. 16, 2014

Rating: 0

what's the difference between a sheep herder and a shepherd?

Idle Blacksmith

Play Idle Blacksmith

Sep. 11, 2014

Rating: -4

defense is spelled with an s, not c.

Mine Blocks

Play Mine Blocks

Jul. 15, 2014

Rating: -2

very laggy around lava

The Valley Rule

Play The Valley Rule

Jul. 08, 2014

Rating: 0

not much of an ending...

Dillo Hills 2

Play Dillo Hills 2

May. 22, 2014

Rating: 2

Horrible twitch platform game.

The Last Door - Chapter 3: The Four Witnesses

Play The Last Door - Chapter 3: The Four Witnesses

Feb. 28, 2014

Rating: -10

I liked the others, but this one's dialog text was way too cryptic. I got bored reading line after line of over thought philosophical text with no real connection to the events of the game, like the rantings of a mad man. Next game I think you should focus on writing a well crafted story instead of throwing out a bunch of mystical horror cliches.

Pause Ahead

Play Pause Ahead

Nov. 21, 2013

Rating: 2

the end is way too hard compared to the rest of the game. scale it down a bit or let us restart after completing each phase.

The Programmer RPG

Play The Programmer RPG

Oct. 25, 2013

Rating: -2

null is not a value. null is null (or nothing), but not a value. The reason to specify this is because a null string is null, but if you call it a value, then it would have to be "null". You should probably explain null in the expert section.

Torino 10

Play Torino 10

Oct. 09, 2013

Rating: 1

Failed implementation due to lack of single player mode.

Triple Key Room Escape

Play Triple Key Room Escape

Oct. 09, 2013

Rating: 3

Fairly simple escape game.

Secret Shrine

Play Secret Shrine

Oct. 05, 2013

Rating: 4

puzzles are too cryptic... game follows no real logic. Gave up after a short time due to these problems.

Momentum

Play Momentum

Oct. 05, 2013

Rating: 0

some are way too hard.

Humanoid 47

Play Humanoid 47

Sep. 09, 2013

Rating: 4

I do have to say, the background music was done well. I love the subtle changes to it as you progress through the rooms.

Humanoid 47

Play Humanoid 47

Sep. 09, 2013

Rating: 1

Between your two games, I noticed you have a very interesting style of art that makes me think everything I see belongs as an item in my inventory. This is good for the art, but sometimes bad for the flow of the game. keep that in mind.

Samsara Room

Play Samsara Room

Sep. 09, 2013

Rating: 1

very fun to play. great concepts too!

Journalière

Play Journalière

Sep. 04, 2013

Rating: 0

A journey into play-doh.

BNKR

Play BNKR

Aug. 23, 2013

Rating: 1

Good game. Pixel hunts for some of the items is a little annoying. People need to stop over-analyzing the game though... "android smelling" = why not? it's the future. "number reflection" = maybe the android's optics flipped the reflection image so he could read it.

Shape Fold

Play Shape Fold

Jul. 08, 2013

Rating: 1

It's ok. Unfortunately the only difficulty of this game is the controls, which for a puzzle game, should not be where a dev makes the game harder. Stick to easy intuitive controls and make the puzzles themselves harder or more complicated.

Haven: Prelude

Play Haven: Prelude

May. 28, 2013

Rating: 2

"I see no reason to stay here." yeah lets just leave earth undefended... Great plan guys.

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