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dem_gnomes' Comments

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Takeover

Play Takeover

Nov. 07, 2012

Rating: 0

The most recent update appears to have broken mouse behavior on Macs. I now have to select areas in order to highlight strongholds, and click and drag spells, both operations used to be simple click to select, click to activate before today.

Developer response from IriySoft

Which browser? Safari?

Cloud Wars

Play Cloud Wars

Nov. 04, 2012

Rating: -4

Strategy Note: Stars captured by one cloud can be used to upgrade a different cloud.

Nuclear Plant

Play Nuclear Plant

Aug. 23, 2012

Rating: 0

This gun shoots through SCHOOLS!!!

Utopian Mining

Play Utopian Mining

Aug. 22, 2012

Rating: 1

How does the power allowance work? As far as I can tell, it costs the same with or without my 10% allowance...

The Last Shelter

Play The Last Shelter

Aug. 18, 2012

Rating: 0

For 4th level: start with miniguns close in (left, left-top, right-high, right-low) and work your way out. Build the inner ring of miniguns first, then put heavy weapons and miniguns as you like on the outer hexes.

Rod Hots Hot Rod Racing

Play Rod Hots Hot Rod Racing

Mar. 01, 2012

Rating: 3

I should get more bonus nitro for doing more flips. A double loop doesn't get 2x nitro, it just gets 1x nitro :(. Also, bonus money for tricks, eh?

Cruiser -Battleship 2

Play Cruiser -Battleship 2

Feb. 24, 2012

Rating: -2

+1 on farming. +1 on item searching. Buy 3 x item search, and spend the rest on weapons when you get above 4000. To farm, buy nothing and just click. :(

Obliterate Everything

Play Obliterate Everything

Nov. 09, 2011

Rating: 3

For 3-2, build nothing but lasers. Put the towers off to the left of the base, where the enemy won't be attracted to them until it's too late.

Obliterate Everything

Play Obliterate Everything

Nov. 08, 2011

Rating: 1

3-5 build a laser 1 as a shield between enemy missile launcher and your base. Build fusion + supply + laser x3. The laser will absorb 2 hits, so build lasers, supply, energy, etc. Each time the shield gets blown up, build a new one.

Obliterate Everything

Play Obliterate Everything

Nov. 08, 2011

Rating: 0

3-2: build nothing but level 1 missile launchers. lots.

Obliterate Everything

Play Obliterate Everything

Nov. 08, 2011

Rating: 0

For 2-6: at start, build 2 fusion + 1 supply + station:fighter. Next upgrade shipyard to frigate. Next upgrade fighter->advanced fighter x2, then upgrade third base to adv. fighter or torpedo boat. Finally, build heavy laser (top), then heavy laser (left side).

Obliterate Everything

Play Obliterate Everything

Nov. 07, 2011

Rating: 1

See Taymac0's strategy below.

Obliterate Everything

Play Obliterate Everything

Nov. 06, 2011

Rating: 1

Taymac0's advice for 2.5 is good. :)

Obliterate Everything

Play Obliterate Everything

Nov. 06, 2011

Rating: -1

On 2.4, build some fusion, and some heavy lasers on the left. Add some auto-lasers on either side. Then wait to upgrade fusion and accumulator. Finally, build 2 missiles launchers.

Obliterate Everything

Play Obliterate Everything

Nov. 06, 2011

Rating: 0

On 2.3 it's still a race to the missile base. Build a couple of fusion cores, then some heavy lasers, then a supply, then wait for a missile base. Then wait for another one.

Obliterate Everything

Play Obliterate Everything

Nov. 06, 2011

Rating: 1

On 2.2, the key is that your missile base will destroy everything if you give it time. So build some fusion cores, then a heavy laser (on the right), then accumulators, then another missile base.

Solarmax

Play Solarmax

Sep. 03, 2011

Rating: 1

Level 17 is not impossible on Blind, but it's somewhat hit or miss. My formula: finish capturing your 1st planet. Move to small planet closest to mother ship. Next 1-4 ships created by 1st planet go to fat planet in background. (Mother ship will send ~4 ships to attack planet 1. Let planet beat them.) Next is small planet at bottom closest to mother ship. (Mother ship attacks last planet.) Move from 4 to 5. All planets are yours. Now respond to one more attack from mothership, taking a couple of seconds. This products more ships in your "main" cloud. Then send main cloud to mothership. THOSE SHIPS ARE DEAD - FORGET THEM. Now focus on beating leftover aliens with your own leftover ships.

Corporation Inc.

Play Corporation Inc.

Feb. 12, 2011

Rating: 7

This is a pretty fun time-waster, even after I got all the achievements. The thing that is really pissing me off right now is that the objectives don't credit actions I've already performed. Please consider basing the achievements on minimums (like: have at least one office) instead of events (like: build an elevator). Considering how often it is necessary to restart the game, I'd really like to cruise mindlessly through the first two days or so, instead of having to wait for the slow-ass goal system to catch up to me.

Mooo!

Play Mooo!

Feb. 01, 2011

Rating: 1

Level 17 - you have to roll around the end of the first spinner, then jump to the second.

Master of Fortresses

Play Master of Fortresses

Aug. 28, 2010

Rating: -1

Suggestion: Move the >> [HOLD] button up to right underneath the Run/Pause button - not everyone is using a mouse.

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