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DexterNeptune's Comments

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Tri-achnid

Play Tri-achnid

Jul. 08, 2009

Rating: 0

3/5 for a cool concept, but it's a pain in the ass to move this guy any amount of distance. *click* release *click* release *click* release...

Hans Coldy & Emma Qualdy

Play Hans Coldy & Emma Qualdy

Jul. 08, 2009

Rating: 2

Jesus, it's like trying to control an epileptic flea on meth.

Mr.T Versus the Sushi Tank

Play Mr.T Versus the Sushi Tank

Jul. 08, 2009

Rating: -1

Couple of problems with this game. First, while the A-team van's cool and all, it should be Mr. T himself running around cracking skulls. That would make it 1000 times better. Plus, then you wouldn't have to worry about shooting those white teepee-looking things (what the hell are those, anyway?) because you would just be running through fools and their skulls would be cracked on impact. Overall, though, music and sound effects are awesome and it's about time that Mr. T had his own flash game (if in name only). 5/5 because of this (and because I'm afraid Mr. T actually endorses this game and will come to my house and crack my skull if I give it less).

Fashionable Expectant Mother

Play Fashionable Expectant Mother

Jul. 08, 2009

Rating: 0

Since when did "dress-up" become classified as a game? And, is it just me, or does the expectant mother look like she's 14 years old? Am I just not getting this? Is it supposed to be ironic or something?

SHOOT ME

Play SHOOT ME

Jul. 07, 2009

Rating: 0

Terrible, terrible, "game." But, 2/5 for the use of self-deprecating humor.

Big Battle: Tanks

Play Big Battle: Tanks

Jul. 07, 2009

Rating: 0

Looks cool, but too many f'n buttons and superfluous graphics. 3/5.

Save da Whale

Play Save da Whale

Jul. 07, 2009

Rating: 0

Okay, but waterspout failed to deploy and got killed at 300-something points (had 2 left, it looked like). 3/5.

Cyber Recession Warrior: Edgar

Play Cyber Recession Warrior: Edgar

Jul. 07, 2009

Rating: 0

Very cool. Well done. 5/5.

Street Fighter 2 CE

Play Street Fighter 2 CE

Jul. 07, 2009

Rating: 0

4/5 for a fairly faithful adaptation. The controls are awful, though. Keep in mind, using a console controller (as in the original or the arcade version), the movement is controlled with the left hand, so with the keyboard, all of the muscle memory is backwards for the moves and has to be re-learned.

Kahoots

Play Kahoots

Jul. 07, 2009

Rating: 0

Wow. 5/5 for psychedelic madness!

HRmageddon

Play HRmageddon

Jul. 07, 2009

Rating: 0

Funny, and fun.

Qrossfire

Play Qrossfire

Jul. 07, 2009

Rating: 0

I think the difficulty seems just about right. Not sure if I like the 45 degree rotated view, though.

Neuron

Play Neuron

Jul. 06, 2009

Rating: 0

Fun and good controls, but a little too frenetic. Also, the space you're given to maneuver around in seems too small. 4/5.

Essentials Shooter

Play Essentials Shooter

Jul. 06, 2009

Rating: 0

cool game, but the ship's slow and draggy.

Laserworx

Play Laserworx

Jul. 02, 2009

Rating: 1

Clever. Lots of levels, too. My only complaint is that it gets very complicated very quickly. I guess that's not really a flaw, though. 4/5.

Kaleidoscope Series 1

Play Kaleidoscope Series 1

Jul. 02, 2009

Rating: 0

Oh sweet bastard. I was messing with the 2nd puzzle for about 20 minutes (about to say it was broken, because it failed to bend to the power of logic...), and then I realized that you can reposition the blocks (not just rotate them). My resolve cracked at that point. Well done, sir. Well done. 5/5.

Cyberhorde

Play Cyberhorde

Jul. 02, 2009

Rating: 0

How does this game have no upgrades? I mean, aside from the short-lived upgrades you get during the levels, your craft is the same strength throughout the game, while the enemies continue to get stronger and more numerous with each passing stage. The controls are very smooth, but the lack of upgrades is extremely disappointing. A little more variety in enemies and some meaningful objectives would be nice, too. 3/5.

Platform Journey

Play Platform Journey

Jul. 02, 2009

Rating: 0

Fun game for a while. 20 is just too damn aggravating. All of the levels are moderately challenging, then 20 is just near-impossible. 4/5.

Curse Village

Play Curse Village

Jul. 02, 2009

Rating: 0

Kind of monotonous with the incessant clicking necessary to dispatch all of the zombies. Also, doesn't seem like you get enough upgrade points for finishing levels, and you have to think about buying weapons, barricades, helpers, etc. when you can barely afford a weapon upgrade after each level. Seems like a good idea, but really just a not-as-fun version of the "Last Stand" games. 2/5.

The Several Journeys of Reemus: Chapter 3

Play The Several Journeys of Reemus: Chapter 3

Jul. 02, 2009

Rating: -2

Christ almighty, with the badges! Game's been up for how long? And already, every other post..."badges, plz!" "NEEDS BADGES!!!" "Wen iz it gettin bages?" And rating 4/5 for no badges? Are you f'n retarded? Probably. STFU about the badges! Now, for the game. Love zeebarf's stuff - always funny, and always creative. This is probably not my favorite, though. A little too easy, and unnecessarily repetitious in some spots. For example, the color fountain puzzle - once you know how to do it, it's just really tedious to have to keep moving Reemus back and forth, and Liam from one screen to the next like 6 times each. Nevertheless, these are still some of the best games on Kong. Anyway, it's always great to see one of these up, so keep up the awesome work. 5/5 (if for no other reason than to counter ass-tards giving 4/5 ratings for no badges).

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