You can spin in place, but if you go in reverse, the spin is reversed... the game lags a ton even on the lowest setting... and there isn't even a "you win" at the end? Really?
Thanks for mentioning that the research nexus is a module... I spent half an hour wandering around trying to figure out how to build it... it's not even the first module in the list!
"Oh, I don't need homing rockets for the boss, he'll be a big target anyway... better to go for the poison" And then I fought the smallest boss ever =.=
Battles you have no control over? Check. Collecting heroes at taverns and increasing the quantity of units owned to win battles? Check. Upgrading buildings and researching to improve other numbers? Check. Stock art that, while high in detail, has only been thrown in with the least effort possible? Check. Corrupted text, lag, and other issues? Check. Engrish? Check. Daily rewards to encourage coming back day after day? Check. The inability to keep playing continuously without waiting for time to pass? Check. Increasing some numbers so you can beat some enemies so you can increase some more numbers? Check. Tutorial that literally forces you to do certain things for the first few minutes without really helping to explain how to play? Check. "Premium" items that require.......
It's very important that you actually have all 4 characters be clerics. Otherwise, you'll have a harder time getting the weapons you want, since they'll be more varied. Although for all but the tank, you'll want their speed at 65+ after level 6 or so. Two of them should have mainly strength, one intelligence, one endurance, and ALL of them need some power regen.
Interesting to note that, unlike the pancakeria, burgeria, etc., speed is more of an issue here than accuracy, since it's significantly easier to get 100% on the building station here, especially with the detailed plate. In that respect, this is closer to the original...
Dear god! My waiting score plummeted around 20 points as a result of the drinks.... and that's AFTER the adjustment! I shudder to imagine what it was like beforehand...
And this is why I hate physics games like this in general. You try for a while, give up, look at the walkthough, fail to mimic the exact precision that causes the pieces to actually fall, and give a well-deserved 1/5 for another "game" that just pisses you off.