Sadly, 'Dream World' is neither a dream to play, nor a world to explore. While I appreciate your ability to clone certain Zynga applications and games, I would respect you more as a developer if you came up with something more original next time. 1/5
Cannot submit score at the end of the game in order to replay. Also, the tutorial should be clearer and it isn't obvious at first how the power button is used to progress to the next screen. Fix the bugs and you'll get a 5 for the 8-bit look and equally simple game design. As it is, you get an unpolished 3.
It's great to encounter a word game that makes use of words which best fit the available letters. It's a game of verbal dexterity, not necessarily knowing the longest word. Great fun. :)
Bug on level 12. Send boxman right to flip switch, head left to stand on button so boxman can drop down to generator and boxman explodes when hitting the X block.
Terribly programmed. Absolutely awful. The quality settings aren't even correct (not that they do anything to help performance anyway). There is an animation glitch in the physics engine that makes the ammunition disappear into thin air before it's even fired. This is mainly caused by high demand on the processor and said lag. 1/5
Frustrating: When targetting Enemy A for one's attack one's partner kills Enemy A. As a result, one's attack is not directed towards Enemy B/C/D at random. One's attack is wasted for that turn.
For those people who are complaining that Kong took forever to put it on the site: it is the developer who publish their games by including programming that allows for badges, attaching the Kong API to their games and uploading it to the site. Read the Developer FAQ for more information or stay retarded - it's your choice.