This is epic. Love this, but can you make it slightly faster paced? I find the actions a bit slow. Example: Finding the axe, yeah, wait a few seconds but you make us wait for like 10 seconds or so.
@newdragon Yeah, it's kind of the same, but you can't just say it's a copy. Think of it this way: It's a sequel. Now would you call it a copy? Not really. Anyway, same developer.
Level 5 seems impossible, with the crazy 9,000,000+ Creeper Density, but it really isn't. I beat it by filling the whole map with reactors, and about 15 tech domes. The firepower I used was 11 Blasters and 9 Mortars along with 2 Creeper Makers. If you have trouble advancing (Not enough firepower), Charging your 2 Creeper Makers then blasting them while producing can give the edge you need to advance. Good luck, fellow cadets, and godwinds.
@xandramas Who said Picma was original? This type of game is a nonogram. I personally have made some on a piece of paper before. And what about 3D Logic, being kind of like this but 3D?
Ok, so people who complain about warriors not attacking sheep, you can click on the sheep you polymorph'd to kill it (Several times required to kill it.)
I just want to say, don't just say this is flawless. It's epic, definitely 5/5 fav'd, but it has its faults. One of them is why isn't there any fast forward?
Arkuni, how about you chuck a couple more advertisments to generate yourself some ad revenue, and then remove the premium? I'm sure Kongregate users would appreciate that immensely, and if they were grateful they would give kreds. With a low rating, your not going to be earning much of anything.
Yeah, ok, that seems feasible, but still, cutting chat limits options, although I doubt anyone would cut the chat much. Most games have at least 1 person talk.
I'm sad that this is sponsored by ArmorGames. ArmorGames has been restricting so many games from Kongregate now, that it makes me want to go to AG, but Kong will always be my home.
The tip jar isn't a viable source of income and Kongregate has a strict policy on in-game ads.