The game would be improved if the rage counter was out of the way. Kind of annoying trying to aim down there. Also the gun zombies are kind of genre breaking; the throwing zombies are pushing it but are slightly more believable. I understand that you want to make the game challenging, but you can do this with more zombies instead of gun zombies. Otherwise the game is 9/10 (I gave it 5 stars).
Fun for a little while, but it gets repetitive fast. Zombies don't contrast enough with the bloody ground, and the game is unplayable if it's too covered (fortunately, restarting also cleans up the mess). The turret you can buy is glitched. If it blows up, it gets stuck in a reload loop and you can't place another one.
4/5 Fun game, but needed another couple weeks development time. Typos are rampant, and the game would've been much more fun with persistent upgrades, provided it was well balanced. Resetting upgrades seemed like a counter to how quickly weapons could be upgraded. Also, the tiny armor piercing cloud is useless when guns do it better, permanently.
@DragunEagle I didn't even have those last two as options, but I had Deadeye's and Bamboo's. I think it depends on how you answer the initial questions and who you choose to talk to in the cafe.
The game is too hard having to be completely accurate and running so slow. Let bullets pass through on a path, and speed up your character, and it will be much more fun.
ownzies doesn't know what he's talking about. A razorqueen takes up a quarter of the screen and takes 7 hits to kill (grenades are highly recommended). You only encounter one after you've filled up your bestiary. She can spawn at the end of any size nest or in bounty mode. It's random. There's also the lessor red queen, which is still tough but nothing compared to a rq.