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DragonSpire's Comments

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Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 24, 2011

Rating: 3

Loved it, but way too short and easy.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 24, 2011

Rating: 1

Selecting new skills need an undo button.

King's Guard

Play King's Guard

Feb. 19, 2011

Rating: 1

A bit of a learning curve; I was expecting more of an RPG than a puzzle game. It started off frustrating, but it's really growing on me.

Rebuild

Play Rebuild

Feb. 18, 2011

Rating: 160

On Harder, the game kicks you when you're down too much. I'm struggling because of the growing horde outside and a lone gunman approaches us, which would be perfect if he joined, but instead leaves because "we look unhappy." Are you F-ing kidding me??

Rebuild

Play Rebuild

Feb. 18, 2011

Rating: 0

5/5 but to nitpick I'd prefer the person lists to contain more names per page. There's no need for such a huge font and scrolling gets annoying.

Sierra 7

Play Sierra 7

Feb. 17, 2011

Rating: 6

The challenges need a restart button!

Sierra 7

Play Sierra 7

Feb. 17, 2011

Rating: -1

How do I get suppressed kills?

Sierra 7

Play Sierra 7

Feb. 11, 2011

Rating: 0

@Hitman224, what would be realistic is seeing a photo of the hostages before the mission so I know who to avoid shooting...and that photo should not be a stick figure. Or at least have visible guns instead of black blobs.

Sierra 7

Play Sierra 7

Feb. 11, 2011

Rating: -3

On the last level the gun does not always fire when I click when peaking over cover. Also, it's REALLY frustrating throughout this game when I have cover but can't use it when I'm reloading. Fix these issues, make the hostages on that level more clear, and the game is perfect. Otherwise it's a 4/5

Sierra 7

Play Sierra 7

Feb. 11, 2011

Rating: 4

How can I tell who's a hostage when they all look like stick figures???

Refraction

Play Refraction

Feb. 04, 2011

Rating: 32

+ if you want a badge for getting all of the coins.

Icy Gifts

Play Icy Gifts

Feb. 01, 2011

Rating: 2

I'd like to see more strategy involved. The game is too dependent on luck. Still, it is very polished and was fun while it lasted. 4/5

Death vs. Monstars

Play Death vs. Monstars

Jan. 31, 2011

Rating: 4

Medium badge should be a Hard badge.

Primary

Play Primary

Jan. 27, 2011

Rating: 6

The game was fun until level 15. Now I'm just playing for the badge.

The Visitor: Massacre at Camp Happy

Play The Visitor: Massacre at Camp Happy

Jan. 26, 2011

Rating: 1

It's really satisfying getting larger and going back to eat the large animals that harassed you. Getting smaller, however, is just frustrating. I understand the puzzle element, but the game would be more fun if getting bigger was always a good thing. 4/5

Back to the Cubeture (1)

Play Back to the Cubeture (1)

Jan. 26, 2011

Rating: 2

This game needs subtitles.

Survival Lab

Play Survival Lab

Jan. 25, 2011

Rating: 26

Jumping is awkward and I don't like how I'm penalized for taking ranks in jump with higher coins.

Topsy Turvy

Play Topsy Turvy

Jan. 22, 2011

Rating: 2

The collision detection needs work. Sometimes I don't even think a spike is touching me yet I die anyway. Make it more forgiving.

Adapt or Die

Play Adapt or Die

Jan. 21, 2011

Rating: 8

This game really needs hotkeys. And I don't like the drag and drop system - it should be select and click. Last thing is the game should start paused between levels. Fix those things and I would upgrade from a 4 to 5.

Kaleid

Play Kaleid

Jan. 07, 2011

Rating: 3

Why can I duplicate a pattern perfectly and not complete the level? This game needs some work.

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