Very nice. You've taken the bullet hell genre and put a decent spin on it. I would note that the "damage" sound is a bit odd; in any other game, that would be a "power up" sound. Still, 5/5.
Thx for the play! Yeah I definitely want to have different sfx for each power up but I had to make a few cut backs here and there. There are so many different sfx I would love to incorporate. Keep hitting them STARS so I can afford some awesome updates!
The premise is interesting, but it needs more options. Games of this type (ones that use a skill system) thrive on either having a party of people with well tailored abilities or allowing the player to use different skills to reach the same end. All in all, a good start, but it needs a little more.
The range is a good compromise. Rating upped to 5 stars because you listen to your players.
And I just got penta-slashed by a polar bear. Not sure if that's intentional or not.
As usual, I'm impressed with your work. I love how you use these shorts to give a bit of insight into the world (you know, without Dregg's misery-filter).
Yeah, you might want to expand on this a bit. Everyone knows the answer to that riddle, but if you add more things to it, it could work out a bit better. But, no bugs at least.
Thx for the play! Yeah I definitely want to have different sfx for each power up but I had to make a few cut backs here and there. There are so many different sfx I would love to incorporate. Keep hitting them STARS so I can afford some awesome updates!