I think it's got potential. I went over to your site to play it because I thought the shot timing was a little off on the mettaurs, but it looked like you fixed that over there.
I did enjoy this one, but honestly, it doesn't really feel like a sequel to the other two. More like a spin off. Interesting to see Kazumi and her mother make a cameo appearance, though. Good work.
Thanks for leaving a comment. This game is a necessary step into Nowhere Safe 4, so I think it will make more sense why I did what I did after playing that one. Thanks!
I have to admit, that is one of the most unusual concepts I've seen for a rail shooter. The final boss is a bit cheap if you ask me, but the game is good on the whole. 5/5
Not sure this is a glitch or not, but there's a hole in the hallway after you get back to the room with chests in it the second time. If you jump through it, you can't get back out.
As this game is written in what I suspect to be Japanese, I'll try to explain it. It's a basic shooting game, where you use the WASD keys to move and the mouse to fire. All you do is destroy the ships that come at you.
It's kind of repetitive, and the enemies have far too many hitpoints.
Thank you for the comment and trying it. I am going to do updates on the one on my site about every two weeks since I got most of the engine done.