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Effulgent's Comments

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Time Decay

Play Time Decay

Jun. 09, 2010

Rating: -2

It's okay, but nothing's really grabbing me - may give it another try after a few updates. For now: 3/5

Traverse

Play Traverse

Jun. 06, 2010

Rating: 0

Not bad, but it seems like we've had a glut of this style of game. Might come back and try again later when I'm not quite as burned out on slider puzzles. 3/5 (for now...)

The Pendulum

Play The Pendulum

Jun. 06, 2010

Rating: 0

I have a bit of an issue with what's provided in the game being classified as 'instructions', but once you get the hang of the controls, very fun.

Layer Maze

Play Layer Maze

Jun. 06, 2010

Rating: 24

Whoo! That difficulty ramp was more of a vertical wall, but good game - really takes some thought and planning. I agree that a mute button would be nice (yes, I know I could turn my volume down, but sometimes I'm trying to listen to something else in the background)

Run

Play Run

Jun. 05, 2010

Rating: 1762

it's like every piece of swiss cheese I've ever eaten is out for revenge...

2mino

Play 2mino

Jun. 05, 2010

Rating: 7

Nice solitaire game, something a little different.

Jewel Breaking

Play Jewel Breaking

Jun. 05, 2010

Rating: 0

Not bad, but it would be nice if the target area on the pieces was a bit larger - for a timed game, hunting for the sweet spot got a little frustrating. (though apparently didn't make that big of a dent since I ended in 6th place first try...)

King of Shapes

Play King of Shapes

Jun. 03, 2010

Rating: -1

It would help a LOT if the shapes shown in the preview were to scale/actually the shape you'll be getting. (I'm looking at you, Level 12, with your rectangle that turned out to be a 't' shape) Several levels required multiple tries because I thought I was getting several planks the same size, and one turned out to be much longer or shorter than expected for where I planned to place it. Fine with too long, but too short would fall off the screen. Interesting idea, but needs some tweaking.

The Enchanted Cave

Play The Enchanted Cave

Jun. 01, 2010

Rating: 1

So happy to see this back up under the right developer! If only my place from the first posting had carried over T_T

Aequilibrium

Play Aequilibrium

May. 31, 2010

Rating: 2

Pretty good - most levels require a combination of speed and planning. Nothing too absorbing, but a nice little time-killer

Go Home Monkey

Play Go Home Monkey

May. 31, 2010

Rating: -1

Good idea, poor execution - very difficult to gently nudge a block, it's like trying to build a house of cards on an air hockey table.

Medieval Match

Play Medieval Match

May. 30, 2010

Rating: 0

not bad, but it gets a bit monotonous. It's fun to just unwind with a bit, but there's not much of a real challenge to it - even the score is more a matter of endurance than skill.

Castaway

Play Castaway

May. 27, 2010

Rating: 0

Very nice - would be even better if there was some way to speed up the text, though.

Wallace & Gromit: Sprocket Rocket

Play Wallace & Gromit: Sprocket Rocket

May. 24, 2010

Rating: 0

The room reset on exit is great on some levels, but on others it's extremely easy to accidentally leave the room and reset everything just as you're about to scoop things up/build up momentum to push things. Maybe if the doors were marked more distinctly it would help.

Blosics 2

Play Blosics 2

May. 17, 2010

Rating: 0

I keep telling myself I hate this game, but I can't seem to stop playing it - 3/5 for your amazing embedded mind-control message, if nothing else.

Skull Island

Play Skull Island

May. 17, 2010

Rating: 46

My ***GOD*** this is fantastic. I thought it was just a simple adventure thing, but then the moon...the fish...I figured I breeze through this, but I've been playing all evening! 5/5, really hoping there's going to be a sequel.

Paint It Red 2

Play Paint It Red 2

May. 17, 2010

Rating: 2

Fun game, but it would apparently help to have some sort of test patch at the beginning to adjust monitor colors - it seems the game's definition of 'red' and my definition of 'red' need some synchronization.

Drow's Fury

Play Drow's Fury

May. 15, 2010

Rating: 1

not bad, but the UI blocking incoming enemies got a little frustrating - being able to close/move/make it transparent would have been nice. Entertaining, but not a huge standout. 3/5

Red Ball Green Ball

Play Red Ball Green Ball

May. 15, 2010

Rating: 2

can't manage to get a screenshot while it's happening to report the bug properly, but I can't get both balls to jump forward at the same time - I have to move one, then the other. Played around with it on the menu screen to make sure it wasn't just my fingers spazzing out, and 'W+D' + 'left arrow + up' = both balls standing still.

Lava Portal

Play Lava Portal

May. 14, 2010

Rating: 0

Ball drops through top of barrier I'm supposed to bounce off of, but bounces off the bottom - can't seem to get a screenshot at the right moment to report it properly.

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