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Endovior's Comments

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Death vs Monstars 2

Play Death vs Monstars 2

Oct. 14, 2012

Rating: 1

Level 7 challenge is pretty easy, since taking damage to the extra health the helmet gives you doesn't count as taking damage. This may be a bug.

Into Space 2

Play Into Space 2

Oct. 06, 2012

Rating: 5

Engine off should be a toggle, not a 'hold down to keep engine off'. It's really annoying having to hold down the engine off button as you fall tens of thousands of feet trying to land.

Jacksmith

Play Jacksmith

Sep. 27, 2012

Rating: 21

Great game... but I feel like I'm falling behind and missing things every time I fail to clear a path, leaving me weaker and less able to clear future paths. Not sure if there's any way around that.

Knightmare Tower

Play Knightmare Tower

Sep. 02, 2012

Rating: 4

For those who are curious; final upgrade gives AoE dashing. And... a bonus effect. Also, 5/5 for Hyperbole and a Half reference.

Deadly Neighbors 2

Play Deadly Neighbors 2

Jul. 27, 2012

Rating: 2

Nerdook game - 5/5. Always.

Developer response from nerdook

After all this time?" "5/5. Always.

Effing Worms 2

Play Effing Worms 2

Jul. 03, 2012

Rating: 3

So... two strategies; either you can go for all the health stuff and slowly but surely eat each individual person one at a time... OR you can go for all the speed and +rampage stuff, and kill EVERYONE in one fast combo of doom. One is definitely more fun then the other.

The Aquatory

Play The Aquatory

Jun. 06, 2012

Rating: 1

Felt very slow and easy, got bored during day 4. Upgrades to reload time felt meaningless, since you could just keep switching weapons. Even when they started to shoot back, it wasn't much trouble at all to avoid/destroy the attacks. Game should start at a harder difficulty. Also, probably have longer reload timers, preferably showing on the HUD somewhere, so you know how long until your weapons will be ready again. That way, accuracy would matter more, since missing/overkill would set you back instead of being irrelevant.

Johnny Upgrade

Play Johnny Upgrade

May. 07, 2012

Rating: 3

The victory music alone was worth +1! :)

Turbo Kids

Play Turbo Kids

Apr. 24, 2012

Rating: 2

Had a bit of trouble with the championship... until everyone else somehow died, letting me advance alone without taking a rocket to the back. Last man standing wins the race, I guess?

NoNoSparks: Genesis

Play NoNoSparks: Genesis

Apr. 12, 2012

Rating: 3

Finished the game earlier, but no badges now... :(

Innkeeper

Play Innkeeper

Mar. 30, 2012

Rating: 9

"Oh no! Cthulhu was kidnapped in the southern part of the land! This will negatively affect us for a few days!" Wait... what?

Scarlet Stranger

Play Scarlet Stranger

Mar. 23, 2012

Rating: 1

In one of the levels, it's possible to enter a locked room by getting up on the wall and jumping over the door. This traps you in the room, preventing further progress. Given that posts here complain that the ending is bugged, I don't think I'll bother waiting 40 mins for the castle to reset. If the bugs get fixed, and the game badged, I might come back later.

Pocket Creature

Play Pocket Creature

Mar. 23, 2012

Rating: 0

@Irrimn: I haven't quite managed to hit 94 using your strategy (best of 92); there's obviously a luck factor involved. That said, having tested out the combinations more extensively, I've determined that the Soul Seeker's Knockback isn't worth the DPS loss compared to another Shadow Dragon, and the fact is that while a Devourer is somewhat more valuable then a third Shadow Dragon, a Sword Spirit up front there meleeing it with Romeo is even better. I withdraw the field, mastered.

Pocket Creature

Play Pocket Creature

Mar. 22, 2012

Rating: 4

Level 71 Endless! Shame there's nothing to do with all that money. My strategy: Romeo (Romeo-S, of course) needs to have the 'hp from damage' perk, the others aren't enough to keep him alive. If he doesn't have it, restart. The other three monsters should all be ranged attackers; the more range the better, since you want them on the back row not getting killed, and sometimes Romeo can get knocked back quite a ways. There aren't that many monsters with high range, so you essentially need the Shadow Dragon, the Soul Seeker, and the Devourer (in that order), with Romeo in front of them all. The Dark Dragon, the next runner-up in range, is too fragile; despite his power, he'll die to penetrating attacks halfway through, decreasing your overall firepower; in contrast, the Devourer is not only longer range, but can also recover from the occasional long-range hit. Pretty sure you can't do better then this; if you do better with another strategy, please let me know!

Zombie Misfits

Play Zombie Misfits

Mar. 21, 2012

Rating: 5

Game does not load, after 3 refreshes... and it's apparently a pay game? 1/5 for dev fail.

Awaken: Front Line

Play Awaken: Front Line

Feb. 27, 2012

Rating: 1

Stacking +Interaction items probably needs a nerf; With 13 Intelligence, the Laptop, and the Hazmat Suit, Interaction time becomes zero, which gives you huge piles of money immediately. Not only does this let you buy all the items, but the people looting with that level of Intelligence gain levels very quickly. It's not quite zero, but it's close enough as to make the rest of the game trivial, once you get there... leaving you with nothing to do but wait for the guys to figure out they need gas.

Developer response from Ramos_emanuel

Thats the perfect combination for looter clas. Thank you for feedback

Greedy Ghouls

Play Greedy Ghouls

Feb. 16, 2012

Rating: 24

Okay game, but the 'complete all three tasks to unlock new ones' thing is kind of annoying. It'd be better if it used a task system like Chuck the Sheep, where every time you complete a task, it gives xp towards upgrades and opens up a new task slot.

Griefer

Play Griefer

Feb. 13, 2012

Rating: 8

I guess I don't get it. There doesn't seem to be much to it then wandering around picking stuff up.

Proke

Play Proke

Feb. 08, 2012

Rating: 1

Intriguingly, playing with a word list is actually sub-optimal. If you're just typing words off a list, you wind up missing the bonus letters, since you're too busy reading the next word on the list to notice.

Pixel 2

Play Pixel 2

Dec. 14, 2011

Rating: -5

Bleh, no auto-fire. That's a big deal, and there's no real reason why you wouldn't include it, so... :(

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