silly me, i hadn't noticed that the distance between the plant and the sites affects the cost of sending the truck! and here i was trying to use just 1 or 2 plants in the center of the map for all deliveries...(of course that wouldn't matter much for small maps)
i've lost interest in this game. the absurdly high cost of upgrading the command center (90,000 for level 7) combined with the annoyance of being raided and losing 10% of my carbon every 20 minutes (64 times since the last time i logged on), Plus the problem of having to wait 10 minutes for my ships to recover if they are defeated, and i can't stand to play long enough to gather that much carbon. and on top of that it would take 7 DAYS to complete the level 7 upgrade...and how long would the next level take? 14 days? 21 days? oh, sure, i could speed it up if i paid real money for lots of credits...sorry, i don't feel it's worth it.
In V2.7 we will be adding ways to help you protect your carbon, we will also be increase the protection timer now that our user base is growing. We have a lot in the works to get all these things right.
i don't really understand how monuments work: i increased my mystic gardens from 4 to 5 and my total mystic power only increased from 12 decillion to 13 decillion. (1 upgrade)
oh, now i see the problem: "statistic multiplier can't be higher that gods multiplier".
one more thing: i'd like to be able to see the attack+defense ratings of the monsters.
the "statistic multiplier" doesn't seem to be working right: the statistics screen says i get "+1 for every 100,000 training levels", and i have over 600,000, but the "rebirth stats" screen says my multiplier is 2. i have "physical" multiplier 144, battle multiplier 220, but statistic multiplier is still only 2...
a minor annoyance: the background moves around when to drag the screen, which is ok, BUT it does not reset between battles! when i drag the screen upward several battles in a row, it gets badly off-center, showing black on nearly the entire bottom half of the screen!
Ahh... good observation! People are saying it's slowly moving around and you connected the pieces that it is not resetting it's position between context changes. This makes the bug easier to fix for V4. Good find!
"we did not suffer any losses in this battle. the enemy raided our reserves of 2733 carbon." i lost 2733 Carbon, but "suffered no losses"...and when i read the "attack log" it always says i attacked MYSELF! and it always says i did a "fleet raid" when i actually did a base raid...and the game is definitely not "REAL 3D".
another annoyance: it appears i will have to upgrade my carbon storage to level TEN in order to be ABLE to hold enough carbon to upgrade my command center to level FOUR!
this is annoying: if i have several ships of the same type, i can't tell which one's ability will be activated by which button! i have 3 ships with "damage reflect for 4 seconds", which means pressing the wrong one will completely waste the energy!
it's somewhat annoying that the cutscenes before and after the bosses always show the hero in his default "skin" regardless of which "skin" you have equipped.
ok, some more numbers for you:
1,261 tretrigtillion$ to get newspapers from 1900 to 2000
27,958 untrigintillion is my all time cash earned.
conclusion: it will cost 45,100 times as much as i have EVER made to reach 2,000 newpapers!
to jake: some keyboards simply won't work right if you try to press uparrow, leftarrow and space all at once. or maybe it's a Windows problem...anyway, use WASD instead of the arrows and you should be able to jump up+left without problems. (it's not just this game)
In V2.7 we will be adding ways to help you protect your carbon, we will also be increase the protection timer now that our user base is growing. We have a lot in the works to get all these things right.