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Errodrell's Comments

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Crystal Story II

Play Crystal Story II

Nov. 15, 2013

Rating: 3

Since everyone wants stealable items to be listed, why don't you put question marks in the bestiary under the heading "steal" and have them revealed as you successfully steal the items? This way, you don't have to simply give us a list, but we'll at least know how many items there are and be able to document it once we've stolen the items.

10

Play 10

Oct. 21, 2013

Rating: 5

Elegant and simple. You've stumbled onto something good here.

Developer response from iojoe

Thanks Errodrell :D

Cyber Chaser

Play Cyber Chaser

Oct. 14, 2013

Rating: 3

I'm sure this has already been posted somewhere, but the unlimited jump powerup makes survival mode incredibly easy: simply keep pressing up over and over to keep your character above the screen(and mostly safe from damage). Turbo buttons make this even easier. Recommended that you have end-game weapon upgrades so your rockets/tesla coil can destroy bosses while you're up there.

Town of Fears

Play Town of Fears

Oct. 08, 2013

Rating: 1

None of the characters except the Last Flake matter for the final boss. Just max out her regeneration and give her some health and the last boss will not be able to do damage fast enough to kill her.

TCT RPG

Play TCT RPG

Sep. 17, 2013

Rating: 13

Just summarizing some of the other comments here: 1) Enemies are too fast/need a way to avoid them 2) New characters should come leveled with the party 3) The moving attack bar is found annoying by some ppl - maybe an option to disable it and replace it with a standardized damage model? 4) Too much leveling involved/enemies have too much health 5) Need a way to see enemy health. Overall, I think the game is well done; a few tweaks in the battle system would eliminate a lot of the annoyance for people without taking away from the game, I think.

The Bravest Hunter

Play The Bravest Hunter

Aug. 06, 2013

Rating: -2

This game is one of the worst grind-fests I've seen on Kong. Even if the developers are really just trying to make money, they should at least consider how much more they would make if they created a quality game. Plus, why the heck does this game have badges? There are far better games with much higher ratings that don't have badges. Honestly, if you're thinking about playing, don't bother.

Rebuild 2

Play Rebuild 2

May. 24, 2013

Rating: 5

This music is making me paranoid.

A small talk at the back of beyond

Play A small talk at the back of beyond

May. 16, 2013

Rating: 2

We all die alone.

Glean

Play Glean

Jul. 24, 2012

Rating: 6

I liked this game, but it gets tedious very quickly. There needs to be something to hold my interest, because going to different planets and doing the same thing over and over again is not going to get the job done. A more in-depth storyline could accomplish this, or perhaps some other interactive element that added something beyond drill, drill, drill. Oh, and the crafting system is one of the more annoying ones I have ever encountered. I second other comments that say you should be able to craft something with a single click if you have all the sub-items. Smooth gameplay, and very good for the genre, but there needs to be more to keep the monotony at bay.

Starmada

Play Starmada

Mar. 26, 2012

Rating: 5

It seems to me that the hitbox is a bit big compared to other games in the genre. By level 7 or 8 or so, during the frequent bouts of really heavy fire I have a hard time avoiding bullets even if I see them and want to.

REW

Play REW

Jan. 19, 2012

Rating: 0

Anybody recognize the dying soldier scream from Command and Conquer?

Chuck the Sheep

Play Chuck the Sheep

Jan. 14, 2012

Rating: 3

In typical Armor Games fashion, after the first launch about a dozen windows popped up telling me I'd completed all sorts of goals and achievements. I know it's wrong, but I feel so good about myself now.

William and Sly 2

Play William and Sly 2

Dec. 24, 2011

Rating: -11

Just wanted to say that I also got the sprite jump first and the rune stones last. Not sure what you could do about that at this point without delaying the game release, but I don't think it will matter much in the end. Great graphics and sound, btw, and very enjoyable overall.

Random Heroes

Play Random Heroes

Dec. 03, 2011

Rating: 6

I'd like to see each character offer something different, especially the unlockable ones. Melee with the psycho anyone? Great little game though.

Legend of the Void

Play Legend of the Void

Nov. 17, 2011

Rating: 4

This game isn't too hard, but here's how I played as a warrior in case anyone wanted some hints: 1) Stunning is excellent; obtain the "bludgeon" and "slam" skills asap and use them at the onset of battles 2) "Decapitate" is not that useful because it's 60 mana; why not use slam instead and stun everyone for 20 less mana and do some damage? 3) Rogan will be with you the whole time, so equip him well! 4) Consider putting a few points into willpower if you find yourself falling short a few mana points for that one last move each round!

Developer response from violatorgames

Great advice!

Cursed Dungeon

Play Cursed Dungeon

Nov. 03, 2011

Rating: 3

Want to level up fast? Check the training level after each regular fight and see if it is one where you fight at least 3 creatures. If so, you can keep repeating this training fight over and over for mots of exp.

Little Submarine

Play Little Submarine

Nov. 02, 2011

Rating: 4

This seems like it would be good for kids, but for adults it's way too easy.

Help the Hero

Play Help the Hero

Jul. 23, 2011

Rating: 5

Don't ever touch a ranged weapon or its ammo. Easy win every time.

Man in Gap

Play Man in Gap

Jul. 18, 2011

Rating: 7

This game doesn't actually get harder, you just realize at some point that it was never easy to begin with.

Wish Upon a Star

Play Wish Upon a Star

Jul. 12, 2011

Rating: 1

Wait, I can jump? Also needs a pause button, but otherwise great game.

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