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EvilMorty's Comments

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The Necronomicon

Play The Necronomicon

Nov. 12, 2009

Rating: 0

LOL AI. While playing Challenge 17 (+3 Taint after every turn), I had 16/2/2. THE COMPUTER USED DOPPLEGANGER. He inherited my Taint, never got rid of it, and I eventually got him on an invulnerability soak/Shuggoth counter. Now, just Challenges 20 and 21 to go for my first Impossible badge. :D

Monsters' Den: Book of Dread

Play Monsters' Den: Book of Dread

Nov. 07, 2009

Rating: 1

The Corruptor, if you know what to do, can be taken down in one round fairly easily. Cripple + Anoint + Overwhelm = cash money. I even had Leadership ready to go, just in case. :D

Max Damage

Play Max Damage

Nov. 02, 2009

Rating: 0

Dang it, the leaderboards need to be fixed; I just pulled $3419 on Level 13, good enough for 3rd all time, and it's not posted. D:

Castlewars

Play Castlewars

Nov. 01, 2009

Rating: 0

Not to crow about it, but I'm pretty psyched about this. I was playing against Experienced, had three Curses dropped on me (I double-sized my deck in the proper proportions) in about 10-15 turns, and I still won. :D

The Gun Game

Play The Gun Game

Oct. 24, 2009

Rating: 0

@whoreton: to get the Desert Eagle skill challenge, you've gotta shoot the top right box twice. It may take a few tries, but the green box should move just enough to slide between the first and second columns of boxes to hit the platform. Good luck.

Clockwords: Prelude

Play Clockwords: Prelude

Oct. 24, 2009

Rating: 0

Love, love, love, love, love this game. Thank you. Now the complaining part (sorry): What's your word source? QIS didn't work for me. <

Lumen Maze

Play Lumen Maze

Oct. 18, 2009

Rating: 0

Not bad at all. Finished the game in 10:07.10, but then fixed my one 1:00+ time and got my total time under 10 minutes. 4/5. :D

Time Kufc

Play Time Kufc

Oct. 10, 2009

Rating: 0

Absolutely fan-freakin'-tastic! I had a blast, and a really nice think. Kept me engrossed from start to finish. 5/5.

BoomsticK

Play BoomsticK

Oct. 04, 2009

Rating: 0

Great game (though a bit easy). One suggestion: reset the number of kills when you continue. I got 1330-something for getting up to the last level (and getting run over by a Rollie), but after I continued from Tier 18, I finished the game and got 2440-something.

Viva Caligula

Play Viva Caligula

Sep. 13, 2009

Rating: 0

@pataway: N and W are both in the Catacombs. Could someone comment on finding L, please? It's my last one.

Yoshi Egg Throwing

Play Yoshi Egg Throwing

Aug. 31, 2009

Rating: 0

Takes a little while to get the mechanism down, especially since people are so used to clicking the highest point to get the furthest distance; I got 0 on my first try. You should at least let people know that they have to click at the middle of the meter to get some lateral movement. Two (legit) tries later, 11,848 was my best.

Flandre's Crystal Topple

Play Flandre's Crystal Topple

Aug. 29, 2009

Rating: 0

You've only accounted for the first and last to be the same color. For example, RGR clears.

This is the Only Level

Play This is the Only Level

Aug. 22, 2009

Rating: 0

@brainisdead: keep jumping. You'll move faster.

Pixel

Play Pixel

Jul. 25, 2009

Rating: 0

There need to be more bonuses for higher HP; I managed over 350K HP on my first play. Still, it kills a goodly amount of time. 4/5

Prizma Puzzle

Play Prizma Puzzle

Jul. 22, 2009

Rating: 0

After having finished this game, here are my comments: 1) There is way too much emphasis on speed. I think that while the scoring should be based on speed as well as length of path, the two should be mutually exclusive. 2) It doesn't save your score when you click Menu, and that seems like something that could and should be easily remedied. 3) There's no reward for getting all gold medals, and hence, no motivation to keep playing. 4) "Last Nexus but not last record" is unnecessarily vague and seemingly irrelevant. Overall, it kills time, but it's not a very good game. I give it a 2/5, and better luck next time.

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 17, 2009

Rating: 0

Once you've figured out how to best exploit the radar/fuel sucker/rocket combination, this gets pretty simple; I finished in two days! A one-day run is not appealing to me, however, and how much luck would THAT take?! Still, 5/5 for the good times.

Polygonal Fury

Play Polygonal Fury

Jul. 16, 2009

Rating: 0

Good news: I finally got 4182/4182; I had chased the last three points for at least an hour. Bad news: you don't get anything for a perfect score; the last bonus you get is the Reaction Chamber for all Gold. Still, 5/5, easily.

Crimson Momentum

Play Crimson Momentum

Jul. 05, 2009

Rating: 0

Solid game. Just the right difficulty, though I think the level placements are just the slightest bit uneven, especially #58. Still, I'm very pleased.

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Jun. 30, 2009

Rating: 0

1130 seconds. I KNOW I can do better, though. I LOVE meta games like this. Easy 5/5 from me. :D

Shopping Street

Play Shopping Street

Jun. 07, 2009

Rating: 0

@s0laris: "funny... why do i fail at 100%?..." They round up the percentages. I just failed Level 7 because I had $388,210 (99.56% or so of the goal, which was $390,000), but it said 100% on the status bar.

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