I feel that having overwhelming numbers and army power in a battle should make the enemy country lose faster. It makes very little sense for eight million soldiers to struggle against less than a million soldiers.
It's medieval combat so there isn't like massive explosions or anything. Please consider logistics, troop movements, terrain, fortifications, etc. We won't make combat faster unfortunately as we feel the speed of combat and the troops lost at the end are very reasonable. From a realistic view, we should have you wait several days for troops to assume formation, your strategies to go into place and any war machines to setup. For real combat, causalities can depend on how heavily fortified the enemy is. Even if you have 8 million more soldiers, well defended castles will make your losses high. Also assume you are attacking the WHOLE country, not just one battle, so you'd be leaving troops behind to garrison stuff and what not. We didn't want to over complicate our battle system, so from a realistic perspective, 10 minutes or even a couple hours to take out a country is unrealistic, be thankful we didn't make it realistic cuz still be waiting for Astrila to be conquered days later :P
I agree with many other people. Autosaves would be nice, as would a slight bump to drop rates since I rarely get anything at all. Income is a pain, but it only slows down gameplay and, as far as I can see at the humble level of 7, cash is rather useless unless you are buying potions, which should instantly heal you rather than heal over time. Seeing achievements is a must, rather than an option, with this type of game. If you can't code in an autosave, then altering the UI so we can save without opening a menu ever time would be appreciated.
All in all, a good idle game. A little tweaking to the above points would make it better.
Oh, can you increase the window size a slight bit? I can tell that it is smaller than normal and it isn't my monitor that is doing it.
Absolutely love this series. It can only get better with more sequels, or maybe I could just get premium content instead. Yeah, I'll find a way to get the premium content.
@united98: There is an option for a new game+, it is part of the premium content. Trust me, if everything I'm reading is true, it is more than worth it.
It's medieval combat so there isn't like massive explosions or anything. Please consider logistics, troop movements, terrain, fortifications, etc. We won't make combat faster unfortunately as we feel the speed of combat and the troops lost at the end are very reasonable. From a realistic view, we should have you wait several days for troops to assume formation, your strategies to go into place and any war machines to setup. For real combat, causalities can depend on how heavily fortified the enemy is. Even if you have 8 million more soldiers, well defended castles will make your losses high. Also assume you are attacking the WHOLE country, not just one battle, so you'd be leaving troops behind to garrison stuff and what not. We didn't want to over complicate our battle system, so from a realistic perspective, 10 minutes or even a couple hours to take out a country is unrealistic, be thankful we didn't make it realistic cuz still be waiting for Astrila to be conquered days later :P