I also hate how the totems just touch the ground at a speed just slower than a turtle on it's back and they can still break, but they'll hit a black block at some hundred miles per hour and survive.
this one and the first one were both good, but I really hate how the levels say "advancing in 3 seconds" or "restarting in 2 seconds" instead of just doing it without the text.
It's a good idea, and kinda fun... But, let's see... Really, who uses shopping carts on sand?
And why "Shopping Cart Hero"? are you saving somebody, or are you just some self proclaimed hero on drugs and riding in a shopping cart on the beach when the sand turns to rock?
All in all, 3/5
Dang, I died really early, And what sucks is that the dice was far above my head. I could have made it all the way past it, but apparently the man has some sort of invisible physical placement about 3 feet above his head. Sucks 2/5
I'd like it a little better if the minions would follow orders. Recently, when I click an enemy, only the close ones do anything, and that's because of autotargeting...
Good complexity, Definitely a challenge that doesn't kill the brain (I didn't say it can't sprain the brain...)
All I can say is lvl 28 takes too long. I bet anyone who hasn't played it that at their fastest, even re playing it, will not get it done in 60 seconds.
as for game comments, I have to say that having 3 endings made it even more confusing (and by that I mean fun) because you had to find out what does what.
Rainmaker, it's point-and-click.
all of you people who think this game needs achievements. I think it does too, but you could go to the Zeebarf site and bother him instead of wasting comment space.
The bird lure is easy. There's a crow that flies around, and you have to hit it with a lure. It supposedly eats the lure, but really you just get another lure. The bird, I mean.
I want to see what would happen if I threw the boy a bomb lure...>:)
Lets see, I played levels 1-32, got bored and though, this doesn't need badges. Heck, it's not much of a game. Can't really call it a game since there's nothing but pressing arrow keys. And no matter what you do (except for 3 times in the game as far as I know) you never need the Restart button. I bet that anyone who has half an egg for a brain could finish having used the Restart button less than 10 times. 2/5
This is funny.
I like the start when the guy's talking in bad grammar. Then there's the *spoiler of the ending that you don't get to read. Go play the game yourself* which kinda surprised me, kinda didn't.
I can say 3 things if you plan to make a sequel. 1, check your spelling, and 2, make sure the sword doesn't take 2 months to level up once. <.< it's just really kinda annoying. And 3, make the max mana regen slowly or increase per level or something.