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FalconWolfe's Comments

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Battle without End

Play Battle without End

Feb. 20, 2013

Rating: 3

for a game where the player does so little, it's super addictive!

Band Of Heroes

Play Band Of Heroes

Feb. 15, 2013

Rating: 18

5/5 for setting werewolf crotches on fire.

Band Of Heroes

Play Band Of Heroes

Feb. 15, 2013

Rating: 1

awesome game, but it should be longer. I almost gave it a 4/5, but then I realized that docking a point because I liked the game so much that I didn't want it to end was kinda silly, so 5/5. If you make a sequel, you should make equipment and weapons changeable. Unlocking new Super Powers would be a good addition as well.

Bounce

Play Bounce

Feb. 11, 2013

Rating: -4

SO good, but I suck so bad at it! 3/5 for simplicity. I like it the way it is, though, don't get me wrong.

Necronator

Play Necronator

Feb. 04, 2013

Rating: 1

Even better than Infectonator!

Caesar's Day Off

Play Caesar's Day Off

Feb. 04, 2013

Rating: 0

great little game!

Clan Wars 2 - Red Reign

Play Clan Wars 2 - Red Reign

Jan. 30, 2013

Rating: 0

Fairly standard game concept, but implements strong gameplay elements that keep it from being just an Epic War clone (better, actually). I like the upgrading, it's much more in-depth than other games of this type. Skill tree is well designed and very unique. An addition I would recommend would be to have a campaign map and rankings for each level. If you make another installment, consider equipable items for your hero as an added level of customization, as well as a collection aspect. Everyone loves collecting things!

Monster Legions

Play Monster Legions

Jan. 24, 2013

Rating: 1

This could be a great game when fully developed. I'd like to see PvP, deck manager, and maybe some improvement on the campaign mode. Great game, 4/5 because there's just so much more you could do with it. Amazing so far, though!

Color Link-a-Pix Light Vol 2

Play Color Link-a-Pix Light Vol 2

Jan. 23, 2013

Rating: 8

I agree that the yellow on white is very hard to see. The game is very fun, and not so hard that you get frustrated but not so easy that it's boring. Great game!

Color Pic-a-Pix Light Vol 2

Play Color Pic-a-Pix Light Vol 2

Jan. 23, 2013

Rating: -17

The instructions don't tell you what the goal of the game is or what the numbers do... this is certainly not a stand-alone game. More detailed instructions would make it stand-alone, but 1/5 stars due to unplayability by its self.

Bloom Defender

Play Bloom Defender

Jan. 11, 2013

Rating: 3

Fun little game, just needs more. More levels, more tree upgrades, and possibly a story mode with a world map. It's a great concept, but just feels very stripped down. It's also extremely easy.

Symbiosis

Play Symbiosis

Dec. 18, 2012

Rating: 0

very fun game. Next installment (if you make one) should include various types of plants and crystals. more spells to choose from would be good, too. Great change of pace from the average tower defense game!

Dream Symphony

Play Dream Symphony

Oct. 11, 2012

Rating: 1

Very fun but just a little short. I hope a second one comes out some time!

Zombie Situation

Play Zombie Situation

Jul. 10, 2012

Rating: 2

Really fun. Short, but fun. Gameplay was derivative of the Last Stand, but it certainly had a feel all of its own. There's a lot you can do with this game if you make a sequel.

Zombotron 2

Play Zombotron 2

Jul. 07, 2012

Rating: 6

Great game, as always. I didn't like the driving controls, I kept pressing "D" for gas instinctively. As has been said before, pausing the enemies for cut scenes would be nice. I actually would have to say that the replay value is pretty decent because of the different ways you have to get through the levels, and I love the way that your weapon choice really changes the style of gameplay and makes you look at the level completely differently.

No Time To Explain

Play No Time To Explain

Jan. 31, 2011

Rating: 0

Terrible control lag, but still a fun little game!

Desert Moon

Play Desert Moon

Dec. 18, 2010

Rating: 5

great basis for a game. A sequel would TOTALLY rock if you beefed it up with some more things like structures, new maps, etc... I would add a larger story mode and have a maximum number of men (like 30) and make the player choose to allocate the engineers to either designing/building/upgrading weapons or fighting off the waves.

Monster Basement

Play Monster Basement

May. 18, 2010

Rating: 0

loved the ending! those point and click adventures are always ruined for me because I have to use the walkthroughs, though. I agree with Shippofox, just too much clicking to find stuff.

City Smasher

Play City Smasher

May. 16, 2010

Rating: -2

sometimes i find myself running forever looking for the building i need to destroy and there are just none in sight. A fix for that in City Smasher 2 could also incorporate another way of making the game more interesting- having one large map that is constant for the whole level, so players can memorize it and learn where the objectives are. In between levels players could choose to move to a new city, where all the buildings are fresh but the city is unmapped. Just a though.

Madness Reaction Time

Play Madness Reaction Time

May. 16, 2010

Rating: 0

I think I'm gunna call my best at 14138 even though I've gotten times fast enough to do better, I'm happy with the score I've got based on everyone else's posts.

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