Oh, the generator defense missions need more zombies attacking. Many, many, many, many, many more zombies. This falls in with what I just said about difficulty. (Yay for double posting)
First of all, great game, its getting a 5/5. A damn near perfectly executed top-down shooter. I have two problems though. 1- The game is dark. Like, really really dark. It could use a little brightening up, or at least let us buy a flashlight. 2- On the "Clean-Up" missions, more zombies need to start spawned. Its kind of annoying to wait for them to walk on screen, especially in the later levels. I guess a 3rd thing would be that the game could stand to be about twice as hard, I've had absolutely no problems and Ive used nothing but shotguns.
=[ I have the no poo upgrade and still got stopped by poo. Unless of course its supposed to make poo much rarer, which it has. I jsut thought it was no more poo ever.
Holy crap, just beasted through all 15 levels in one sitting. My eyes are all buggy after half an hour of blurry neon lights flashing by at a billion mph lol.
Now I just lost half my money by RANDOM CHANCE? That is STUPID man. I was enjoying this game til this BS of losing shit randomly. Its not a way to make a good game. I dont randomly lose half my money in any other game, why this one? 1/5 man, sorry.
What the hell, every time I buy zombies I lose half of them. That happens way too much, it was the last 4 popups I got. Quite annoying, and quite frankly unfair to lose half your army by random god damned chance.
Wow, this is a really cool idea for a game. Im only on level 4 but I feel the need to say this is already one of the coolest games I've played on Kong in quite a while. 5/5
And another not-pissed-off comment - The game is far too long, or at least far too repetitive. I mean, even the story battles have the same monster, same HP over and over again. At least randomize the hp between x amount and x amount between battles if we're going to fight the same monster. Trust me as a gamer, it makes a huge difference. All in all I'll give the game a 3/5. Its fun, but too damn long lol
I also think battling with a castle (after you get to select Frontline, Ranged and Seige units) Should have at least a x3 speed. ((I apologize for my earlier comment, I was pissed at the 20k HP boss in the tournies)).)
I experienced a glitch. When I completed a repeatable battle (yellow crossed swords) The health and mana bars of both me and my enemy started to fill up (after winning the battle) and the game froze. Jusr figured I'd point it out.
Levels 1-21 = Oh, pretty hard but not too bad. Level 22 = :(...... I fear for the next size if it goes up again in 'story mode' (for lack of anything else to call it)
Wow, just got the medium badge and I already have a headache. This game is very well done. Simple, addicting, and infuriating at parts when you swear theres no POSSIBLE way to beat the level. And then you look at it and go "OH! Im dumb!" and figure it out. The only thing that worries me is that I had a bit of trouble getting the medium badge, I know the hard badge is gonna be a mindfawk, and theres the hard version of this game to go, in case this version is "too easy"... My god Im scared for the hard version of this game lol
Yet another crappy Facebook game SOMEHOW getting badges on what is supposed to be a game site. NOTE TO DEVELOPERS - If your game is so shallow, so horribly deficient of content that you need to make players wait huge time incriments in them.. MAKE A BETTER GAME. So what if I want to blow through a game and get the badges in one day? Mushroom Madness 3 didnt seem to mind, so I dont know why this "game" is making me wait.