Plays quick. That's undervalued. Gamers don't like sitting through a ****ing menu animation 9000 times. "I know what I'm doing next and you won't let me do it."
Not obnoxious enough, better make the enemies faster than the player and encourage constant hugging AI. (Protip: go penetration launcher, helps with swarms/finalboss)
Everyone reading this is a part of several circles and interests. And many of you are unaware that you're soaking in their groupthink, inheriting deductions instead of making them. Go. Interpret, conclude, reason, evaluate. Get out of your ****ing parrot bubbles and echo chambers. Own your opinions.
It's not that the game is grindy, the mobs are just too thick. I shoot+sword them in the face all day and they still time-out. Piling up while they do.
Do clones willingly serve an origin? Theseus's Ship? A player controller give them an axis, you serve as hub, as hivemind. They then aren't unique individuals, but parts of a greater body - not willing to serve, but because "they" have no will, indeed there is no "they".
Good suggestion, that'll be in the next build!