Welp, another great series falls to the energy system; bad enough it threw up pop ups for me to pay for gems to go on a quest, but the nrg system is the kicker 1/5 Good job on killing this Dev
4/5 stars: mainly for silly, little things: Hero name not displayed when playing him (c'mon, I wanna know when I'm playing Rambro); can't choose starter hero after having rescued. Like I said, silly, little things.
311 hits, 2240 miss, score of 0.12% (12%), not true, independently calculated at 13.8%; all by holding the G key down. That means that your RNG is weighing G pretty heavily given that 1 out of 26 is 3.8% of the alphabet.
Comp: Type in a number between 1 and 100,000 Me: pi C: I said a number! M: 3.14159265359 C: That number is too low and worthless M: Pi is not worthless!!
so much random clicking! and pixel hunting!! all i managed to do was use the pen as a screwdriver to get the thingy from the closet (wardrobe), pick up the obvious stuff (phone bits, pen, rope from curtains, alarm clock, thingy ornament) and tie off the broken phone to the light bulb (?!), but nothing else seems to follow any kind of logic! alarm clock to move cat? nope! tease cat with rope? nope! anything to do with the picture? nope! combine objects in anyway? nope! Do anything with hanging phone? Nope! Logic? nope!!
Personally, I found that the grenade launcher was the best weapon until you unlock the secret weapon; has a high damage, and the utility of it was unsurpassed. Note on the final fight - easy to miss. There is a destructible enemy orb in the main room that will 'turn off' all the enemy turrets. Makes the final battle easier in order to get that achievement.
'Til Cows Tear us Apart was indeed inspired by Firefly...and Cowboy Bebop...and Lupus (a swiss comic about love & drugs in space)