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Fireseal's Comments

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Pool World

Play Pool World

May. 07, 2009

Rating: 0

I took a shot and the object ball went backwards. Wish I could do that in real life.

Deep Forest TD

Play Deep Forest TD

May. 07, 2009

Rating: 0

It's a really good start, but it's awfully buggy. My guess is that tanks get 'stuck' on a target, so that if it goes out of their range they don't shoot anymore until that target leaves. Damage in general makes no sense. I put a chemical soldier near the entrance and he nearly killed everything in one hit, while fully upgraded tanks and flamethrowers did little to no damage.

Switch

Play Switch

May. 07, 2009

Rating: 0

I think I'd prefer keyboard control, considering it's just columns, but it's alright. Simple fun.

Mech Ops

Play Mech Ops

May. 07, 2009

Rating: 0

It's okay. Don't make us turn off the help menu every mission. It said E fires rockets, but it never did anything to me. Could use some terrain or something. I like that there's a guard mode, most games like this overlook defense.

Crush the Castle

Play Crush the Castle

May. 04, 2009

Rating: 0

Good stupid fun. I would have liked it more if there were more to it than just using the newest ammo, but it was entertaining all the same.

Fantasy Kommander

Play Fantasy Kommander

May. 03, 2009

Rating: 0

Hey guys...I got it...let's make a strategy game...where damage is totally unreliable, and sometimes a player gets two turns in row. See, see, that way, people -think- it's about strategy, but it's really about getting more lucky than the other guy! Yeah! Sweet!

Phoenix

Play Phoenix

Apr. 26, 2009

Rating: 0

Your health bar should start full and decline, so the player knows how much they have left. Autofire should be default; replace that powerup with one that lowers the firing delay so you get the same speedy shot. Needs a pause.

Fury Officer

Play Fury Officer

Apr. 26, 2009

Rating: 0

Don't make the player switch from keyboard to mouse input between levels. Command motion for the two fireballs overlap; I had to do the F,D,F motion _very_ quickly to get it to come out instead of the D,F. Pretty solid game overall.

Crack the safe

Play Crack the safe

Apr. 26, 2009

Rating: 0

Make the 'slots' a little bit more distinguished from the background. Hard to tell what's going on when you first walk into it. Rename 'correct spot' and 'correct color', I had no idea which meant my guesses were correct.

Space crap

Play Space crap

Apr. 26, 2009

Rating: 0

Being able to destroy enemy bullets makes it really easy. Nice background.

Super Gravity Bro.

Play Super Gravity Bro.

Apr. 26, 2009

Rating: 0

Concept is good, but the level design is terrible. Levels are basically 'guess which way to go, fall into lava if you're wrong.' Completely mindless. Got bored by level 6.

Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

Graphics are excellent, story is excellent, gameplay is...pretty good. It's really nothing like a normal fighting game and shouldn't be compared to things like Street Fighter or Mortal Kombat, and I think it stands on its own very well.

Jungle Beat

Play Jungle Beat

Apr. 23, 2009

Rating: 0

Holding down a key for any length of time registers as multiple inputs and you lose points. The giraffe scares me. >_< Is that a kodama in there or some sort of deranged panda? o_O

Bully Chain

Play Bully Chain

Apr. 23, 2009

Rating: 0

Not too bad, but I'm guessing you didn't think the whole 'red background and dark purple objects' thing through. No mute button.

Red Moon

Play Red Moon

Apr. 23, 2009

Rating: 0

It's depressing to see such a stylish game fail to deliver on the basic gameplay. The combat lacks any depth whatsoever, and death pitfalls are an archaic element that adds no challenge in this environment. Excellent animation, poor everything else. 2/5.

Fold

Play Fold

Apr. 23, 2009

Rating: 0

If it weren't for the bugs (falling through floors being the most common) I'd've 5'd this. As it is, I'm giving it a 3, because the game is already frustrating enough without cheap deaths due to bugs and the occasional bad design.

Reincarnation: ADDO

Play Reincarnation: ADDO

Apr. 22, 2009

Rating: 0

Aren't pixel-hunts great? =/

The Great War of Prefectures

Play The Great War of Prefectures

Apr. 22, 2009

Rating: 0

Really easy, but a lot of fun!

Open Doors 2

Play Open Doors 2

Apr. 21, 2009

Rating: 0

Improves in every way over the already-solid first game; love the clearer graphics, the music is good, and there's none of the unintuitive puzzles from the first one. Nice work.

Orbital Decay

Play Orbital Decay

Apr. 18, 2009

Rating: 0

Oh, and I liked the ending. =)

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