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FlatDragon's Comments

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Idlemon!

Play Idlemon!

Feb. 23, 2019

Rating: 4

Definitely needs work. I read a reply from you that you plan to consolidate some NPCs and that's going to be a huge plus, but more needs to be done for this to truly earn the 5 star rating I just gave it. I'm impressed with what you've done with the RMMV engine, and am very curious to see where this goes. I'll hold off on further feedback until I've made it a bit further into the game. Seriously impressed with what I've seen so far though, and definitely looking forward to more. Well done, eshleman. Well done, indeed.

Idle Hero Tower Defense

Play Idle Hero Tower Defense

Feb. 23, 2019

Rating: 0

Amazing concept, awesome potential... but cash grabby as hell. Everyone else seems to be commenting on just the 2x speed for Kreds, but that's far from the only failing in regard to the commercialism in this game. But I will admit that it's by far the biggest issue. 1/5 because of that. Might change my rating if you give us a non-cash way to increase game speed.

Incremental RPG

Play Incremental RPG

Feb. 17, 2019

Rating: 0

Auto-heal activates while battling enemies and enemy doesn't heal. Couple of exploits that break progression (click Stats, then Inn, then repeat) Otherwise, looks like a decent little project. Curious to see where this goes.

Idle: Race

Play Idle: Race

Feb. 17, 2019

Rating: -1

2/5. UI issues regarding readability (dark text on dark background) the reset takes far too long and the balance needs work, especially in higher races. But - it can be muted. So that's a plus.

Idle Guardians

Play Idle Guardians

Feb. 17, 2019

Rating: 5

First impression: Not impressed. 1 hour into play: Opinion unchanged. Interesting concepts, but that's about it. Idle games are supposed to get better as you go, but this one seems to be doing the opposite... Not sticking around to see if things improve though. 2/5 Best of luck to the dev(s). PS Those prices... -.-

Re:Archer

Play Re:Archer

Feb. 17, 2019

Rating: 0

Old version was 5/5, mostly due to first impressions. Version 2.0 is 3/5. Not a fan of the new progression and systems, but reading through the comments I seem to the be only one, so I'll be on my way. Thanks for the fun times in version 1.x, devs. Best of luck to you and yours.

Developer response from WarmCamper

Sorry to hear that. We'll be revisiting an "infinity mode" of sorts in the future; if ya got the time then please check it out :) Best wishes to ya and hope to see you again. PS: if you got the time to spare please drop by the forum and tell us what exactly you didn't like it'll be useful information as we go on improving the game.

Idle Breakout

Play Idle Breakout

Feb. 12, 2019

Rating: 1

Re-reading my last comment made me realize how poorly I worded it, but it's almost 2 AM and I gotta be at work in 3 hours so... meh. xD

Idle Breakout

Play Idle Breakout

Feb. 12, 2019

Rating: 0

I like the current preview of the boss mode and I'm looking forward to seeing it fully implemented, but I would definitely prefer better rewards for higher levels first. Gold and cash multipliers in the prestige upgrades would be a huge plus. (Obviously a Gold multiplier would be locked based on progression, first unlock doubles all Gold gains - unlocks at level 1,000; other upgrades appear, each doubling gold gains every 10x levels - level 10,000 then 100,000, etc) Really like this one, and I'm genuinely interested in seeing where this boss mode goes...

Idle Jobs 2

Play Idle Jobs 2

Feb. 03, 2019

Rating: 1

Personally speaking, I prefer the first game over this sequel. Still, it was a nice little distraction for a couple of hours. 4/5, with one of those stars being because of my love for the prequel. Might check on this one again after some more time and updates though.

Developer response from epicearthgames

Hi, I'm glad you like the game. I'll be updating the game in 2 - 4 days with more jobs & stuff. Thanks.

Don't Click The Button! IDLE

Play Don't Click The Button! IDLE

Feb. 03, 2019

Rating: 4

No mute, 1/5. Come on, now devs. Though this one only would have hit 2/5 anyway, but still.

Material Idle

Play Material Idle

Feb. 03, 2019

Rating: 8

This is why there is a Beta section on Kongregate, dev. 'Proof of concept' and other similar unfinished projects should be kept there. Thank you in advance for using that section for things like this in the future.

Temple of Giants

Play Temple of Giants

Feb. 03, 2019

Rating: 2

Moral of the story is - When a giant says hello, return that kindness. And don't cook bunnies on an open fire.

BWC Idle

Play BWC Idle

Feb. 03, 2019

Rating: 2

Efficiency upgrades display x/S (per second) instead of /C (per click) which is what they give. Others have mentioned the x10 not working, I'll leave it at that. Skins should be free after you've purchased them, and preferably grant some kind of boost. (Prices might need to be slightly adjusted to match this change) Tooltips to display how much each purchase would give you for per second would be a huge plus as well. ~~~ I do like what I see here, not going to lie, but it's unfinished and should be in the Beta section of Kongregate. Looking forward to updates, at least. I'll give it 2/5 for now, and will adjust my rating after more updates come in.

Defender Idle

Play Defender Idle

Feb. 03, 2019

Rating: 0

I like what I see here, but the game keeps crashing if I stay in a menu for more than 30 seconds or so while the speed is at 4+. Doesn't seem to happen with 1x~3x speeds. Each time it crashes I lose quite a bit of progress due to autosave being several minutes old, or so it seems. That issue aside I really do like what I see here.

God of Go

Play God of Go

Feb. 03, 2019

Rating: -9

3/5. Not horrible, not great. Somewhere in that 'good, I guess...' range. Biggest complaint is the use of the term 'yen' which isn't a Japanese word, as it can't even be said in Japanese - they can't make the 'yeh' sound with their language lol. That aside, not great but not bad either.

Count to 1 million sheep

Play Count to 1 million sheep

Feb. 02, 2019

Rating: 1

Very slow progression, but otherwise I do like what I see. Hoping for some more rebalancing in future updates.

Brick It

Play Brick It

Feb. 02, 2019

Rating: 0

At some point I accidentally discovered something that I think should have been explained somewhere other than a '?' that I doubt many players will click... If you click the mouse when the ball is close to the paddle it shoots a missile, which flies up and potentially destroys a block. Spamming the mouse button results in many, many missiles which can augment your combo very nicely and drastically increase speed of play... if I had known that from the start lol...

Idle Breakout

Play Idle Breakout

Feb. 02, 2019

Rating: 0

That moment when you get you third laser and have to ask yourself "Do I even need to buy any balls?" Put a couple of hours into this already and it was time well spent (though my first two resets were wasteful lol)

Flappy Idle Cat: Steampunk

Play Flappy Idle Cat: Steampunk

Jan. 18, 2019

Rating: 3

First upgrade costs 1,000 and I get 1 coin per obstacle? Holy hot hell, dude. Also, this is *NOT* an idle game at all. It's a flappy bird clone. And not even a good one, if we are being honest.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Jan. 01, 2019

Rating: 5

How the heck did I not find this insanely funny gem of a game for nearly 10 years? 5/5, Swain. Nuffsaid.

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