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Zomgies 2

Play Zomgies 2

Jun. 16, 2012

Rating: 1

Game is challenging until you get the sniper rifle at which point most weapons become overpowered compared to the zombies. Moving around the screen is extremely sluggish. But the guy can do a neat Pete Townshend windmill

MoneySeize

Play MoneySeize

May. 30, 2012

Rating: -1

hmm 6 resets to get the first bird and it registers as 22 deaths? Should a game with that poor arithmetic really be cointing coins. Not a bad little platformer though. The jump controls don't always respond properly but thats all part of the challenge

Boss Slayer

Play Boss Slayer

May. 15, 2012

Rating: 2

Nice little game uses the old arcade space shooter style well. Unfortunately unlike the old games its incredibly easy. Theres far too much money dropped allowing the ship to be upgraded to full in about 5-6 days without much trouble

Labyrinth iXi

Play Labyrinth iXi

Apr. 27, 2012

Rating: 12

It looks okay. Kind of reminiscent of the steam punk based games from the mid-late 90s. The complaints about handling I do find rather odd. Its no different to cartridge games (mastersystem, nes etc) like rock and roll racing and micromachines. The responses about accuracy were right although it looked to me more like the bullets just didn't travel very far rather than missing due to accuracy. The ammo issues arent so much a case of people need to play more tactically, the game could really do with ammo capacity upgrades. As for the mention of snarky comments I don't think its intended that way but just poorly put across. My assumption from the grammar would be Eastern European with English as a second language. Its easy to be misunderstood in a non-native language

Break the Bricks

Play Break the Bricks

Dec. 21, 2011

Rating: 1

one or two bricks were solid the rest the ball just passed through as it destroyed them, stage 1 finishes when just over half bricks are destroyed, stage 2 doesn't end but as a brick is off the side of the scren maybe more are further off scren where the ball can't reach. The ball can redirect down after hitting the paddle sending it bouncing off the bottom of the screen

The Most Boring Game Ever!

Play The Most Boring Game Ever!

Dec. 20, 2011

Rating: 0

They really need to start purging someof these games

Advance dingo pingo

Play Advance dingo pingo

Dec. 20, 2011

Rating: 0

Need to check your hit boxes. Level 3 in particular the balls seem to have a hitbox about 1.5x their size

PWN4G3 T0W3R D3F3NC3 1: GHOSTS

Play PWN4G3 T0W3R D3F3NC3 1: GHOSTS

Dec. 20, 2011

Rating: 0

Proof that leet speak and intelligence are incompatible

Turtles War 2

Play Turtles War 2

Dec. 19, 2011

Rating: 0

Blacwitch I think you'll find tower defense games while not in the modern format pre-date the mac going at least as far back as the phillips videopac and most likely to the zx spectrum so no it wouldn't mean every tower defense game is a rip off of the first released on the mac. And while this is an attempt at copying warlords lets be fair it happens all the time in mainstream games

Planet Defender

Play Planet Defender

Dec. 17, 2011

Rating: 0

Lots of complaints about the use of Unity but people use what they have or want to learn. Most unity games on here have fancy 3D landscapes but no gameplay or objective. I use Darkbasic professional. Theres a lot to learn before you can make full use of a 3D engine

BUbble Defence #1 THE CASTLE! (REMIX EDITION)(100%AWESOME)

Play BUbble Defence #1 THE CASTLE! (REMIX EDITION)(100%AWESOME)

Dec. 13, 2011

Rating: 3

Not a bad framework to start from but not really what you'd consider a complete game. Rather than keep releasing games that are basically just the same pick one and work on improving it. Listen to constructive criticism and work from that. Try adding some form of story and making an actual point to the game. Oh and looking at your previous comments remember the first requirement for a good developer is a thick skin

Classic Checkers

Play Classic Checkers

Dec. 07, 2011

Rating: 0

"Classic" checkers. With new rules nobody has ever seen before.

Curl Cinco De Mayo

Play Curl Cinco De Mayo

Dec. 06, 2011

Rating: 0

Don't think chillibeaner has realised yet different countries order the date differently.

TNT Defender

Play TNT Defender

Dec. 05, 2011

Rating: 1

what is it with people posting this template as their game. It's getting as bad as that td tutorial

DACIA DEFENCE 2

Play DACIA DEFENCE 2

Dec. 04, 2011

Rating: 1

Sell back value is a bit too high but a good game

Rollerball 4

Play Rollerball 4

Dec. 04, 2011

Rating: 0

Voted for the balance tag to be added. More fitting than defense and strategy

RJR Solutions

Play RJR Solutions

Dec. 04, 2011

Rating: 0

I would suggest a few improvements. 1)as you have probably gathered people like to see the stats like range, power, health etc. 2)A menu showing the towers with the upgrade button etc makes it look a little more professional 3) some of the enemies need tweaking as they have the colourfill in the square they are built on not the circle making the enemy. 4) The track looks very basic. I assume from the width of the track you're basing it on the old style boards so the track wants to look more like copper and the sides need bringing in a little to make it a track rather than a block of colour. Work on one thing at a time, Build on what you have and Listen to the structured feedback

Master of Fortresses

Play Master of Fortresses

Dec. 02, 2011

Rating: 0

Good game but the glitch that causes the game to freeze and everything the cursor passes over to then get selected is too frequent. So far its completely locked 4 times within the last 4 waves forcing me to quit compared to 1 level being complete, I'd like to keep playing but I'll come back at a later date when its hopefully more stable

Ship aide

Play Ship aide

Nov. 30, 2011

Rating: 0

"Why is it listed as strategy/defense?" If you use the vote tags button and click - by both strategy and defense then + by dressup it can be tagged to a more appropriate category

Gaia Defender

Play Gaia Defender

Nov. 30, 2011

Rating: 0

Couple of suggestions: It could do with a save/continue function. It needs an upper limit on troop numbers to force the player to balance between energy factories and troops.

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