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FlayerSlayer's Comments

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Adapt or Die

Play Adapt or Die

Jan. 09, 2011

Rating: 4

Interesting idea, but some infuriating execution. Ignoring the fact that it's so fast paced that there's no time to plan evolution, the controls are just agonizing! They ignore orders, or get stuck on corners, or won't target hexes, or insist I can only select eggs. GAH!

Radical Fishing

Play Radical Fishing

Dec. 13, 2010

Rating: 2

It's only a shame real fishing isn't more like this!

Stick Hero 3

Play Stick Hero 3

Dec. 05, 2010

Rating: 4

Would it be possible to add either commas or spaces as digit groupings in all the numbers (exp, coins, store prices) so I can tell the difference between 200000SC and 2000000SC without squinting?

Gravitee Wars

Play Gravitee Wars

Nov. 16, 2010

Rating: -10

Ok, I'm done. Call me when the game works. So many rockets, sniper shots, and really EVERY weapon simply go THROUGH targets that the game's unplayable. 1/5

Gravitee Wars

Play Gravitee Wars

Nov. 16, 2010

Rating: 0

It's a shame the sniper rifle shoots THROUGH the target harmlessly about half the time. It makes what could have been a good weapon rather useless.

Gravitee Wars

Play Gravitee Wars

Nov. 16, 2010

Rating: 0

It would be nice if the powerups ever spawned near my guys (instead of multiple health+ packs for the enemies), it the AI ever missed a shot, or if the levels weren't so crowded that there's a 1% chance of getting a rocket through.

Wizard's Run

Play Wizard's Run

Nov. 03, 2010

Rating: 0

I move so slowly that I think this could be a tower defense game and I won't know the difference.

Aztec God Game

Play Aztec God Game

Nov. 02, 2010

Rating: -3

I'm a little confused, I had 80+ people and 400+ buildings. The computer had 10 people and 50+ buildings. I triggered Armageddon and aside from all buildings disappearing, I dropped to 1 person? The end battle was ultimately 1 vs. 1. Why would anyone use this?

Infectonator : World Dominator

Play Infectonator : World Dominator

Oct. 29, 2010

Rating: 0

Interesting difficulty curve, in that the slope is most decidedly downward. It's easy to be frustrated in the beginning when a mission needs several tries, but by the end you win before even using all your options.

Monster Slayers

Play Monster Slayers

Oct. 09, 2010

Rating: 0

It's basically Patapon without the music. This is good for the rhythmically impaired, but a little bland.

Crush The Castle 2

Play Crush The Castle 2

Sep. 09, 2010

Rating: -4

The second level is frustrating with only a single split-second possibly victory in the midst of dozens of resets and no way to skip the level. I quit playing having never seen level 3. Maybe save the crappy levels for later?

Tile Factory

Play Tile Factory

Aug. 30, 2010

Rating: -11

Feels like a clone of "Manufactoria" but with worse graphics.

Castle Guardian

Play Castle Guardian

Aug. 16, 2010

Rating: 2

Please don't give me an achievement for every enemy killed, every coin collected, every click I make, every time I blink or breath... Oh hey my heart beated again, ACHIEVEMENT! Neat, I typed 50 characters, FIFTY ACHIEVEMENTS!

Solipskier

Play Solipskier

Aug. 13, 2010

Rating: -4

Absolutely no clue what I am supposed to do. Downhill speeds me up slightly, but uphill brings me to a complete stop. When I miraculously get some speed, a red gate ends my game. And if I don't go uphill because I want to keep my speed, I miss a gate and lost my combo. What am I supposed to do? A tutorial would be grand!

filler

Play filler

Aug. 11, 2010

Rating: 5

I found another bug. While less common than teleporting balls escaping their entrapment, sometimes two balls will get stuck to each other and just spin in the air for a while. This, combined with balls bouncing in random, erratic directions makes for a physics game with VERY shaky physics.

filler

Play filler

Aug. 11, 2010

Rating: 2

I encountered a bug. Sometimes, when you trap a ball, it just teleports back into a clearing. Since the entire purpose of the game is to trap balls, this is a game breaker.

Coma

Play Coma

Aug. 03, 2010

Rating: 3

Just like Little Wheel, this is a brilliant experience. Not exactly a game, as a short story of exquisite beauty and simplicity.

Little Wheel

Play Little Wheel

Jul. 13, 2010

Rating: -2

Beautiful presentation, with art and sound that exceeds any flash game I have played.

Effing Worms

Play Effing Worms

Jul. 08, 2010

Rating: 1

Smooth controls, cool animation, and entertaining... but only for a couple minutes then I realized there is no depth to the game except that initial novelty.

The Enchanted Cave

Play The Enchanted Cave

Jul. 04, 2010

Rating: 4

Other than wishing there were a Statistics page so I could see my total kill count / chests opened / floors completed / etc, I have no complaints. Simple but engaging, repetitive but varied scenery, easy but had to put down. 4/5

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