"Your pet can help you if you click the appropriate button in their SADFASDF below"? You may wish to proofread and remove placeholders before publishing.
Interesting streamlined action RPG, but I would love to see weapon and armor stats before buying (even just knowing whether it's better or worse than what I have).
Absolute garbage. Just a demo not a game, here only to advertise, filled with bugs, poor controls, no challenge, poor level design... there is no redeeming quality to this.
It's like a young, sad, scared and lonely GlaDOS, and I found myself unexpectedly attached to, and sorry for, her by the end. Everything from sound, voice work, controls, upgrades, to even the surround sound heart beat at the end were perfect. Gold standard 5/5.
Build, run, stop and update, run, stop and update, run, stop and update, run, but hey now physics fall differently and I have to start all over because he falls in another direction.
The chance to miss on attacks is usually reserved for RPGs where the player only selects the Attack option and it's random whether the attack hits. In real time action games, I miss when I miss and hit when my bullets hit. But here, even when I hit, I still may miss? This seems out of place.
So red, green, and yellow can either be passed through or stuck to, but blue is ALWAYS something you run into? Kinda wish that were explained somewhere... and why am I so front-heavy?
Most levels, I have unlimited casting. That's a common glitch for many people, and for me it seems to always happen. What REALLY gets me though is the squid... the targeting for the tentacles is so far off that it's not even ON or even NEXT TO the tentacles... it's like playing hot-or-cold to hit them with spells.