I rarely give 5/5 for anything, but this deserves my 5/5. My suggestion... Currently I'm using an Increaser just to take powercells from multiple directions and send them in one direction - it would be nice to have a specific component to do that. Another note: I only use extractors to start off - they are useless otherwise and this clearly needs fixing.
"Whirler - very useful against lone units" - Pfft. They're slow to produce, but have all the advantages of swordsmen, spearmen and axemen put together. Plus extra range and rapid damage. They counter most of the units in the game.
@JeffH58 You'll be a lot better off if you don't reset, since you'll have huge EXP on your active crusaders. You could always ask questions on the Kong forum.
The Tier 2 event Crusader missions will be released at a later point this year. We haven't added them yet, but we want them and we know the players want them as well.
It's an Epic mission because it only needs 3 Crusaders and gives you 2 hours of gold in only 2 hours and 40 minutes to complete it. The amount of tags required to be met also makes it epic, since if you can make it 100%, you are an epic player.
If you mean the Princess Pool Party, we tend to only send game notices to active players. If you hadn't played in at least 10 days, then you get marked as inactive. Or it's possible you blocked the game messages.
For any newbies on here...
When an enemy has your flag, you should be chasing them or sitting on the enemy flag space. If you're doing anything else, you're far more likely to lose.
I honestly thought that Robo-Christmas was going to be tough with 70k idols. But Robo-Rudolph and Veronica had such titanic buffs from the 8 robots in my formation that they carried the team.
A lot of the enchantment missions require a magical crusader. Now my magical crusaders have a ton of EP and the rest of them are lagging behind. This seems like an unintentional design flaw.
Thank you for the feedback. We may review the mission system at some point. In the meantime, you really only need to send a magical Crusader if you want to guarantee the 100% on those EP missions. You could send a non-magical one on it.
The 'redirecting DPS to furthest enemy' debuff is not much of a debuff. Jack O'Lanturn greatly benefits from it on boss levels.
I would love it if it was an ability on something.
The mission "It's a Trap" requires an Elf, two Humans and an Animal, but has three slots. Is it possible to get three crusaders who fulfil all of these criteria?
So this just happened: all my crusaders ran off screen to move forward to the next area, but it never transitioned. Then the enemies overwhelmed my invisible crusaders and walked off screen to the left. Then my browser lagged out.
Is there any chance we can get a non-epic mission that provides common/uncommon gear for crusaders? I've got a bunch of event crusaders that have had minimal gear for ages and will very likely not see use for years at this rate.
The best way to gear up Crusaders will be participation in the event, and it's meant to be an award for playing. The missions are working as intended, since they are rare Crusaders outside of their event, so their gear should be as well.
The Tier 2 event Crusader missions will be released at a later point this year. We haven't added them yet, but we want them and we know the players want them as well.