On the last level, the enemies are very tough, but there aren't as many of them. I had a Haunted Cabin fighting one tough enemy by itself. Thanks to all the upgrades (including 3 Cemeteries), my Skeletons were spawning faster than the enemy could kill them.
RydWolf, just spam cavalry, don't upgrade, and don't build anything until you have excess cash. I completed it in 4:30ish first try thanks to the stronghold plunder edict.
Oh wow, I got lucky early on on deity. I received the nutmeg bonus in the forest 3 times early on, had no ice age, met several friendly nomads, and had less barbarians than expected. Finished with 5 starts on turn 85.
There's too much luck involved. On some games I encounter two friendly nomads early game, which is an easy setup for a win. Other games have multiple ice ages instead. It would be nice if the luck balanced itself out.
The stacking makes this game so much fun, but I can't help but notice the game become much easier if I focus on puddles of the beast. It's not very well balanced IMO.
You can do level 7 by spamming launchers near the two makers. The creeper will never make it out of it's starting area. Alternatively, you can just did a path upwards and move to the surface.
I liked that in the first one, you had to build fast to prevent the creeper from destroying you. In this one, the creeper is usually trapped and can't get to you until you're ready.
70 elevators. Most of them are 3 floors tall. I never see anyone wait for longer than it takes for the elevator to get to them... yet they still complain about the elevators.
Two breastplates and two axes maxes out your attack and defence. Then all you need to do is collect potions and you've won the final battle. Way too easy.