INtroducing circles just for the last four levels? I wish I could have played more with them. ALthoug I didn't get what they were doing, just saw them movin in some strange way. Awersome and additctive. Could use a level select screen. 4/5
This is so simple yet so intriguing. I called myseslf stupid sooo many times. I really like the game. The hardest thing is the fact that they fuse on the spot where the last one is put. I managed to get three heads of lettuce, sadly one was separeted from the other two.
Interesting concept. Gets tiresome pretty quickly. I went up to 407 when a wall came with the lowest piece being 299. Tht's pretty boring. I know it's important to not reduce too fast. My problem is that the game even let me get this far without much complication. Holding down the mouse button all the time is also annoying. Can't the snake just follow the cursor? I guess the game is supposed to work on smartphones. Because the hight is just terrible on a computer screen. I see potantail here, so 3/5
I really like this. I've just encountered a little flaw: When I skip a level and play ones further back it allways returns me to the one I skippe dinstead of going to the next level.
Would also be nice to know which buttons change which barrier and which teleporters belong to each other. Corresponding colors or symbols would do the trick.
Left scroll when grabbing objects is a bit annoying. The time you have to wait until you can shoot again is also a second too long. Otherwise, nice game.
Looked a bit dumb at the beginning. But this is really good. I like how you allow the player to choose his own path and not give us a fixed solution. 5/5
Two more things that annoy me: 1) It happens very often that a shrine of healing appears early on a level when I still have full health. Would be nice to get somehting for the excess health I gain. 2) I have to get out my calculator to see if it pays off to fuse tiles cause I wnat to know if I am able to get to 400% or not. Really annoying.
Levels 3 and 4 are just randomly going around until you find the exit. It could use more of something like the other levels. Also there seems to be a story but I don't get it.
Awesome, I'm glad you enjoyed it! Thanks for giving it a chance :)