kongai was kongregates flagship game, and now it's dead?? wow. learn your history kongregate! 90% of the new MMOs are not worth sh@#! save kongai! use CPR! ressusitate this awesome game!
zombies and pancakes! who knew?! still... whyd u kill so many of em? you murderer! next game you should have to avoid zombie policemen and rescue your girl cause u have killed so many zombies!
nice one. I haven't even played the game yet and I'm laughing at the title. "i saw her standing there was a bad song from god knows when that my parents used to like. I hated it. lol and then she was a zombie XD
great game overall, but its easy. each civ has weaknesses that are easily exploited, and the medic factories are overpowered my favorites are as follows.
1: medic. reviving your tanks instantly :) just watch for their low hp. they need to be protected while they do their work.
2: big mummies: good range, higher hp then spiderbots and 7 power at full. the right lane of the pyramid clicks well with tanks or spiders downwards lanes.
3: tanks: used best as artillery to back up spiders or mummies, inflexibility and downwards only lanes being their weakness
4: spider-bots: the only reason they are not in mummies place is because of the factories' only up or down ways. I would rather have tanks then these guys.
5: speed demonoids: these guys dont look like much, but they are good fodder,. they can close quickly and are good for damaging walls, as they are the fastest in the game. and their small factories are perfect for filling in holes
honestly, the game was too easy after the first two rooms. fun fact: the spinning death challenge made it too easy to get infinite weapon points. the laser minigun allowed you to blaze through everything but the mech and even that was laughably easy. I only got hit 2 times the entire battle with the mech and i had a full 300 health. Protip: get lasers and nothing can stand in your way. I went through every single room in the game and it still was no sweat
please make it more difficult. the thing-thing games are my favorites of your work weasel. I can respect this game because it WAS pretty good, but not your best work, I think. pretty good game overall though. 4.1/5
I noticed a slight gravitic effect in this game that prevented you from staying in one place for extended periods of time. not enough to notice much, just enough to nudge a rebounding ball in your direction. very delicately done. nice game, great music, frustrating as hell badge :)
oh and btw, if you guys thought that the orc beserkers were overpowered, you havent even seen the maru. picture orc beserkers with 40% parry and regen health. O.P.
have to agree with ktherock7. library needs to learn from defeats. some units seem to have no effective counter otherwise. otherwise, very good game! thought the "morale bar" was more fair then some other conventional methods in games of this type, (time, mana etc) and seems more realistic. overall 3.7/5
a bit unbalanced, the regular gunners are a bit powerful and all you need to do to beat the game is spam them at lvl 4. as for the music, it is awesome. the game needs a bit more, though, as it is short. cool animation style, interesting upgrade chart, and the stereotypical research alien made me laugh. all in all, a pretty good entertainment, but not quite the best game. keep up the good work, though! I would love to see a better version with more levels come out soon. oh btw, the rednecks on the first earth waves made me laugh too. :)
great game. hazmat guys are a bit unbalanced but no complaints, the villains are great (what no heroes this time?) but the four villain limit kinda irks me, as does the repetition of the Micheal Jackson zombie. it was hilarious the first time, but the poor guy is dead, and there is so much other fodder in pop music (a lady gaga zombie perhaps?) but anyways, it is a great game and deserves a high rating on kongregate like the epic war series or the mushroom madness trilogy. great game. good work sir. keep it up :3
great game overall, but easy to beat. just spam this. put your armorbot/ shield-er in front and then just put 2-3 cheap ranged bots behind it. ignore jamming and stuff, just have a heavy, 2 ranged classes and a speedy piercing. you will beat every level. have fun with your OP strategy :)
great game, great concept, could use colour codes to tell you minions apart and could also use a protection thing (pillbox, wall etc,) to be honest, once you get the imploders it's kinda OP, just have 6 or so of em and a butttonne of flaregunners and slowing can things. could've used a bubble gun :P lol jk, and could've had some more variety in enemies or upgrades for your individual units (some more depth would be cool no?) and maybe a boss or two? if you ever make another one of these (and i hope you do,) could you add some of these suggestions plz? pretty plz with a nail gunner on top? :P