Infact according to the badge history the last time I left the game was in June lastyear and I'm coming back to it 7 months on, so it just goes to show you.
The little guy is incredibly weak, I'd be more worried about his constitution than alcoholism! I love the animation in this, especially when he spins around while necking a bottle.
Good game but I wish the option to replay the last scene became sooner, it was getting beyond a joke having to wait that long everytime I cocked it up. Very funny gory humour!
This has to be my favourite of all your games, and the first of yours to get 5 stars from me. The navigation was alot easier, the puzzles made sense as opposed to random sequence, all good. 3 things I'd consider adding though -- a shortcut to the village as it was annoying going through the forest, easier putting items back into inventory (eg.open menu and click on the item again to put it back) and finally being able to re-heal, walking around with a bleeding head for the rest of the game was really annoying!
Was fun to start with, but then it got mind numbingly tedious. The music became so repetitive I had to turn the sound off (there doesn't appear to be a mute currently) There definitely needs to be a restart button when you KNOW that you've cocked it up, refreshing is just ridiculous.
Despite all that though I love the concept, puzzles and imagery. It is a fun game but there are so many drawbacks. I may have to leave it a while before I do it in the other mode as it's just got too tedious.
I think I have a really bad glitch or I'm missing something big -- I've got the shadow man down to about a third of his health and he's completely disappeared. When I jump on top of the column on the far right of the room, my character recoils with about 12hp of damage, it's like he's stood there and invisible but doing nothing.
I've tried jumping around the room, waiting ages, but nothing is changing. Is this supposed to happen? I feel I've got quite far and would hate to have to do it all over again because of this.
I don't think I've played a game you've made that I haven't enjoyed.
You probably hear this alot but I really do wish there were some badges, it's a good feeling completing your games and I wish I had something to show for each one.
With your creativity I'm sure the badges themselves would look pretty nifty :-P
MateuszSkutnik once again shows that the devil is in the details :-) Looking forward to the new submachine...
Not bad, it's a nice idea and very simple to grasp.
The reactions really need sorting out though, sometimes I've had to redraw over a marker several times for it to realise, and sometimes it thinks I've clicked on a marker on the other side of the paper when I haven't.
So despite it being fairly easy, it's difficult to progress. Good braintraining though.
This game kept making my eyes water throughout, it's painfully beautiful.
I agree, there should be more of these games -- I like the idea of him escaping from the hospital, I don't want to believe the ending even though these things happen in real life.
Whatever happens I hope you make follow-ups.
He certainly has a crowd of people listening to him now, though :-)