This game has GREAT concepts...just, looks like the creator published it hastily and half-baked.
Pros:Combat System, Pet System, Magic Skill system, Great graphics and music...
Cons:Slow movement, Glitchy, Items blocking your way, very small inventory, low choice of gear and items.
This is just great! To those who think Ninja bosses are "hard":just put a tower at the very beginning of the path.This way they'll waste their only camo shot and be vulnerable later on.Also, you can still damage them with Meteors if everything else fails...
The "Not getting evolution points" is a lesser glitch that happens if you skip the day with the Evolution tab open...just close and reopen it to get it
An impartial CPU that decides combat results in a fraction of seconds>A pile of enemy charts
Gods that interact positively to improve the gameplay>An half-assed Master
Total interactivity & hundreds of different stories>"You're a dungeon delving hero"
Overall...Iron Realms beats D&D any day
The worst thing in this game?If you die once at a higher difficulty, your save game gets ERASED and you gotta start all f***ing over (and no, it's not a bug.)
Ok, here's how the game seems to work:
1-You can only build 1 unit at once, CPU can build all of them in one go
2-If two ships or planes crash into each other, the enemy's will be unscathed, and yours will be torn to shreds
3-A single enemy soldier is enough to wipe off a dozen of your tanks
4-Enemy base is a Juggernaughtian stronghold that will take 15 minutes of continuous fire: yours will fall when as much as a single shot is landed on it.