@keotsie yeah, pretty sure I was on track for the badge, had 15 Cha so tried to cheer people along on the last day (it worked my last playthrough), nope -10 Morale 90 to 80 instead of going up to 100. Not earning this badge, no sense in playing through it all a third time when everything is exactly the same.
The out and in labeling is totally backwards to me. I get they come out of the out and go in the in, but to me, it seems like "Red In" should be where the reds come into my system, and I send them to the Red Out. You know?
For people who have prestiged at least once, could you add an option to prestige for no benefit (before you get far enough to prestige normally), for us weirdos who do challenges and stuff? I was trying to not leave decimals in my multipliers, and missed my very first red ascend by one, left it X.X1 instead of just X.X and now will have to climb back to quint-dec before I can prestige to fix it.
Conquered planets should have some resources and buildings and be worth an instant (or permanent) research boost as we capture foreign knowledge. I'm loving the game - cargo routes are still maybe not what they could be, but I can't stop coming back anyway, so you're doing something right ^_^
The fact is, in the future those planet will be truly inhabited, so an eventual AI for that civilization will build and extract resources for you to capture them
@nomadicone I found them both by scrolling down the right menu on the fleets screen. Didn't realize that menu scrolled. Load to put resources, then Move to send the fleet somewhere.
if breaking of line of sight for long enough did something, the three health limit wouldn't feel like it makes it impossible. Gonna have to try this one again when I can give it all my focus, because I really like the concept, but getting spotted by enemies outside my vision range on every floor and then chased to the exit every time is getting old.
I fought a cell for six and a half hours, needed another thirty minutes or so to finish it off when I went to bed (and closed the window). Woke up and found the cell at full health T_T Attacks don't continue while offline?
Sorry, I somehow didn't expect that to be a problem and your the first one to complain about it, but unfortunately it hit you pretty hard. I'm gonna try to make attacks continue when offline, but currently I have a horrible internet connection and uploading things is a distant dream.
@DoggyDish15 the way Karmic Retribution works is a) your defense value doesn't matter, and b) damage Sans deals you goes into a buffer that's dealt to you over time, instead of all at once. That's why your health counts down for a while after he hits you instead of just stopping - he can only kill you if you're at 1 hp. Unfortunately, it also means c) you don't get an invincibility period after each hit, so in a section where there's tons of bones or while you're inside a Blaster shot you're getting hit for 1 like 20 times per second.
It said I could mute later.... I can't mute later. Also, the huge delay between clicks is incredibly boring. I imagine you do something about that later, but I don't think I'll get that far.
@Vuokramuuli clicking a Crusader in your formation DOES scroll the list to that Crusader (it'll be on the far side in whichever direction it was scrolling; if it had to scroll right, the Crusader will be in the right-most column, if it had to scroll left, left column).
The fact is, in the future those planet will be truly inhabited, so an eventual AI for that civilization will build and extract resources for you to capture them