Or investments in Healing for that matter. I'd like to be able to use some tactics, such as pause from a fight to let my vitality fill up. It'll be a challenge to win the game without dying.
Chapter 7_War-Part 1 should read from "As you have seen, I will respawn you every time you fall, in a random location" to "IF YOU DO FALL, I will respawn you every time in a random location"...since my character has not died. If I play like I have infinite lives, I wouldn't have invested so much in Vitality or Armor.
Please add a button "A" = auto-attack toggle. The targeting system still is flawed. I can click to move my hero (I want to move and attack a target) but when he gets to that point, he just stands there. So I gotta go pixel hunting again....
Morals/Karma in game. Just curious, are there any consequences of good or bad deeds in the game? For example, if you play the Paladin, the first quest to get rid of the rats, your reward is a stew cooked by the innkeeper's wife, not the usual 50gold reward that is given if you play the Ranger or Swordsman. Considering that the Paladin also prevents you from raiding coffins/graves, you lose out on alot of loot/gold, which is needed to buy better equipment in order to win the game. What does playing good characters do for the game besides make the player feel good? I don't mind the challenge but considering there may not be farmable/mining areas, I'll go for the gold and pickpocket everyone in order to buy the best gear to kill the final boss.
Holy crap you can attack the SEA? I was wondering where the hell do the Soviets manufacture ships when I clicked on Berlin, I can only manufacture tanks, artillery and infantry. Now this changes the whole game....I'm gonna crank out a ton of infantry and sink their expensive units on the Baltic.
I think this game was developed by Russians. There's no way to win Operation Barbarossa. The computer cranks out way too many tanks for the soviets and they had "strategic bombers"...gimme a break.
Manual battle is too fast. Need to reduce the speed by 50%. I don't have enough time to send out a spear/pike unit to counter a cavalry (on top of that, send them on the right lane) before they make it to my end of the battlefield.
Developer must like the Zelda series games since the music sounds like something from Zelda and plus Lon Lon Ranch is a place in the The Legend of Zelda: Ocarina of Time .
A fun game. It's not too hard, not too easy, just right. All the clues are given when you talk to villagers just like in the description - "Talk to villagers and run around aimlessly and eventually you’ll find your way to one of the 4 multiple endings." I accidentally shot the horse with my bow because the graphics didn't look like a horse; thought it was a monster.
Good game. Only drawback was the annoying music with the guy laughing during boss fights. And you can't mute it in-program....had to mute my speakers. The final boss was very hard. I ended up just hunkering down behind my shield and doing a quick jab with my cleaver for about half an hour but it worked. How come there are treasure chests inaccessible? And I only found one body armor. Didn't get the initial gloves. I think they were in the treasure chest that you can't get to in the Essence Forest (1st scenario). You can't roll under the spiky monster stalactite that was blocking the chest and I couldn't find any entrance coming from the right.