some bugs:
On one of the ursoc stages his monkey king damages itself on play instead of your oppposing unit (but only that one stage for some reason).
Bribery only silences the minion it targets, rather than all enemy minions as the card text says.
Tinker's zap is disabled after 1 cast, text says it can be casted 4 times.
there's a small glitch where melee weapons don't always register use/hits if moving and/or on a slightly different elevation than you opponent, otherwise great game
The levels themselves weren't difficult so much as the massive lag whenever a gun locked onto you. I ended up giving up at the one with 4 guns because at that point even on lowest quality I was dead before the guy responded to any key I pressed.
I don't know whether to be proud that I killed a dragon after going through 19 other enemies or ashamed that I had to do it by outlasting his mp bar and unleashing scratch damage...
I don't see why you got rid of the mass resource from OE1, also I agree that a swarm was too easy, this game needs something with area dmg, right now it has sniper (siege ship/black hole turret) but no grenades
maps tend to freeze up when you start at high difficulties. Eventually you can't progress because every map left freezes the game when you start. 2/5 until this is fixed.
click on a character/monster's hp bar (at the top for enemies, bottom for allies) to see their elemental strengths/weaknesses, physical/magic def, etc.
interesting, but too easy. It seems that the 3-star step numbers on pretty much every level can be beat without even trying, which sort of defeats the purpose. 3/5
plz make some way to accelerate battles, i ended up in a debuff war with the firewing daily challenge and it took me half an hour to win (1 battle, not multiple tries)
this 101-cycle pillar of unity isn't paticularly efficient, but it is highly miniaturized! I even toyed with the idea of setting up a parallel production line on the half of the screen that i don't even touch. And with this, I am done: d,5,7;
t,3,10;
t,5,12;
b,7,10;
b,12,11;
m,3,7,0,2,olcr;
m,1,4,270,1,crol;
m,8,7,180,1,clor;
m,2,7,0,1,cj11ww22ww2www11w2;
m,3,12,180,1,crolclor;
m,8,6,90,3,odcu;
m,5,10,0,1,ollwwcll;
m,7,14,180,3,wwcrolww;
m,10,10,180,2,clorwwww;
m,7,13,270,2,wwwwcrol;
m,10,11,90,1,wwc2lorw;
m,10,12,0,2,wwuoddcuodwwwcuw;
m,12,13,180,1,rolwwwc1;
m,9,12,0,3,wwwwwwwwwwclorww;
m,8,5,90,2,wwwwclor;
m,9,7,270,1,ruodlwc1;
m,8,8,0,2,odcu;
You can increase the speed of the AI turns somewhat in the options screen.