Thanks, this is a really good program. I always feel like I've been cheated after I get stomped by GnuBg, so it's nice to actually win. The graphics are also pretty sexy.
For those saying the probability is broken, run an experiment of 50 or 100 trials and record how many hits and misses you get. The probability isn't broken, it's just possible (and probable) to get an unlucky spree since you run so many trials over the course of the game. Whenever I felt I was being cheated I did this, and the probability always approached the stated amount.
TL;DR: The RNG actually isn't broken.
To people saying this isn't a soulless cookie cutter; this is a soulless cookie cutter. It ripped off Reactor Idle, which ripped off Reactor Incremental, which was heavily inspired by the Industrial Craft 2 mod for Minecraft. The original idle game here was Reactor Incremental.
Well, it's laggy, the game kind of sucks, and whenever I pick up a grenade while shooting Freeman throws it, killing me instantly. But still, somehow pretty good. 3/5.
This isn't a very good text based adventure because you have to nail the exact wording and action the maker of the game would choose for every scenario. If the game's set up this way anyway, maybe this should be a multiple choice text adventure instead?
This game feels like its plot, writing, and gameplay were made by a preschool. "Ok, so you're an ALIEN PERSON and you have to play I-Spy!" "I think there should be vampires!" "What if at the end of every game you have to fight a giant robot?"
I wish almost every sentence wasn't either a question or an exclamation. There's really no need for exclamation marks in most of these sentences, and it worsens the headache I started this game with.
Obviously some inspiration from Time Clickers. Very solid game overall, but I couldn't possibly rate it more than 4/5 because, as an idle game, there's no gameplay.