Following Liam's path in the beginning makes you run back and forth across 14 screens just to get all the bees in place, and the game will break if you move too quickly. Nice.
"Can't sell usable items." My inventory is a flooded mess. It's hard to equip new things because I have to sift through the blob of items every time I get a new slot. I think you should be able to sell items after the first or second mission, this is getting ridiculous.
I really liked the game as a platformer, but the story was really awful and generic. Most of it doesn't even make sense. AI can rewrite the code, so he uses it to give himself an extremely slight advantage. Programmer has a ridiculous spite for the AI and wants to stop him, so he makes passable, medium difficulty levels. One level the programmer mocks the AI's pain and then makes even more painful obstacles, and the very next he sympathizes with the AI and tries to help him. Come on. ( ͠° ͟ʖ ͡°)
@ FaithPlusOne I don't know what you're on about. The DSM V defines sociopaths as well as psychopaths, and they are certainly not the same thing. Everyone should just go home and do their research!
@ OzirisXP, that's a Chrome problem. The latest chrome update ruined everybody's ability to use unity. For now, try entering ://flags in the search bar and enable NPAPI flags
Please make idle mode earn less instead of raising prices - the massive new prices almost completely killed my desire to play, since progress is now disgustingly slow. The goal of an idle game should be to avoid having its players get on once or twice a day to buy items and leave again!
My God, that pricing skyrocketed. I used to have this open in another tab and would upgrade things as I studied or watched a show, but now progress is way too slow to really enjoy like that, and is even significantly slower after accounting for offline time. Please change the ore prices back. I think we'd much rather have even no offline mode at all than 10x the prices for everything. :-(
May the potato, be with you :D